Archive for September, 2009

Lone Wollf is a cancelled First Person RPG in the vein of TES: Oblivion, that was in development by Ksatria Gameworks, a studio from Singapore. The project was meant to be published for the Playstation 3, Xbox 360 and PC, but sadly the studio closed down after the investor failed to secure additional funding. Lone [...]

Dead Space is a third-person survival horror / action game, developed by Visceral Games (formerly known as EA Redwood Shores) for PlayStation 3, Xbox 360 and PC. As we know the game was started with a Dead Space prototype for the original Xbox, but even the “next gen” version had some slightly differences in its [...]

Shadow of Atlantis (also known as Nautilus) is a point and click adventure game that was originally in development for the Sega CD and after many delays, it was ported to the 32X, but in the end it was never released. The project was based on characters and situations from Jules Verne’s classic novels, 20000 [...]

I-Ninja is a fun and underrated action game that was developed by Argonaut Games and published in 2003 by Namco (in USA) and Sony (in Europe) for the GameCube, Xbox and Playstation 2. A Game Boy Advance version of the game was announced too, but later cancelled. As it happened with Orchid (another Argonaut game [...]

Saga Darvulia has found an old magazine with an article about a misterious action RPG called “Midland”, that was in development by “Future Soft” (??) sometime in 1996. From the look of the only screen available, the game should have probably been for the Playstation or Saturn. There are basically no other info on this [...]

A new video article from LiamRproductions, this one focuses on Mario’s Wacky Worlds, the cancelled platform that was in development for the Philips CDI! For more screens and videos about this prototype, you can check the Mario’s Wacky Worlds page in the U64 Archive. Thanks to Liam for the video! Edit

Killzone: Liberation is a third person shooter developed by Guerrilla Games, released for the PSP in 2006. Unclejun was able to find a pre-production build of the game (dated august 2006, about 2/3 months before the official release)  that contains some nice debug rooms and options! Thanks to Unclejun for the contribution! Images: Video: Edit

MagBall is a cancelled Playstation game that was in development by Trimark Interactive in 1995. The gameplay was going to be somewhat similar to a soccer game, but with spaceships that have to knock a ball into a goal. The project was never released for unknow reasons and few year later, Trimark was closed down. [...]

In 2003 a new chapter of the Earthworm Jim series was in development at Interplay as a side-scrolling 3D platform that was probably meant to be released on the Playstation 2 and Xbox. Sadly the project was soon cancelled, just after the preproduction stage. The basic structure of the game would have been somewhat similar [...]

Manhattan Project is the early working title of Blood Lines, an action / puzzle game developed by Radical Entertainment in 1998, for the original Playstation. In the game the player needs to touch the light sources that are placed in the levels, to change them in his own color. At the end of the time, [...]


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  • john doe: Any possibility to be able to play this on an actual n64 console via flashcart? would it require an [...]
  • Alex Atkin UK: I thought this game sounded interesting when it was first announced. Now seeing the information on [...]
  • Mike: I got ahold of "Final Fantasy VII Interactive Sampler CD" so if anyone is interested give me a shout [...]
  • AlexFDR: btw have you seen this. this is Wheatley's Acceptance Speech for the VGA Best Character Award: ht [...]
  • AlexFDR: wheatleys voice, in comparison with the final game, Sucks... the other guys voice is allot better th [...]