Dyno Blaze is a cancelled beat ‘em up that was in development by Bonsai Entertainment for the Genesis / Mega Drive, Mega CD and 3DO in 1994 and it would have been published by Virgin. A playable prototype of the game was somehow leaked online in 2008, in which you can try a series of (almost empty) levels where to move your rollerblade-dinosaur to fight enemies with an hockey stick. The levels are incomplete and bugged but it’s possible to go trought them waiting for a bit at the end of the area and pressing the jump button.
The original press release for the game:
Today, Virgin Interactive Entertainment and Bonsai Entertainment Corporation signed a multi-SKU development contract for DYNOBLAZE®, an original game for SEGA CD and SEGA GENESIS.
Bonsai Entertainment will develop the original game based upon designs previously developed. “It’s a game about ‘Teenage Mutant Ninga Dinosaurs’, that play street hockey on the streets of New York”, said Joseph Moses, President of Bonsai Entertainment. He added, “Teaming up with Virgin, already a key player in this industry, is a major step for Bonsai. We intend to make them very proud.”
“DynoBlaze” is scheduled for Christmas 1995 release across multiple platforms.
A weird Dyno Blaze proto was seen at the Video Game History 2008 expo in Monza (Italy), organized by our friends at Games Collection. In the VGH2K8 proto you can just see a rolling demo of the game’s menu (without any gameplay) and a strange graph for a medicine know as “Lotensin” by CibaGeneva pharmaceuticals. We dont have any clue about what this all means, so if you have a good explanation feel free to share it!
The 3DO version was in development by Alexandria Inc but sadly after some months of work the lead background artist died from an illness and the game was soon canceled not long after. The 3DO port had better graphic (as you can see from the scans below, found by Celine in Game Fan #95 and Cd Consoles magazines) and animations, almost like a cartoon.
Thanks to Jean-François Thébé and Scott Rogers for the contributions!
Images:
Video:
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
12 Responses to Dyno Blaze [G/MD/3DO - Cancelled]
Celine
August 6th, 2009 at 9:49 pm
The game was also in development for 3DO.
You have the GameFan’s scan for that version althought they named it Dinoblaze.
BTW is Video Game History expo a yearly event ?
monokoma
August 28th, 2009 at 1:20 pm
The VGH is organized by the people at Games Collection, if i remember it correctly they do it once a year.. so we can assume that there will be one in 2010 too! The last one was nice enough, and there were a few protos to play (thanks to Nicola).
VGA
October 20th, 2009 at 11:12 am
The animations are fluid and the music bombastic !
Good stuff !
federico beker
December 20th, 2009 at 8:27 am
i was listening to the music of the game and…
isnt that the music game from robocop vs. terminator?
im sure it is
monokoma
December 20th, 2009 at 4:36 pm
Thanks for the info Federico :) Maybe the music was just a placeholder, i wonder why they used one from robocop vs. terminator.. maybe they worked on one of the ports?
Scott Rogers
March 13th, 2010 at 3:26 am
In 1994, I went to work for Alexandria Inc. in San Luis Obsipo. One of the titles they were working on was Dynoblaze for the 3D0. However, it looked a lot different than the version you have above.
From what I remember, they reanimated all of the characters from scratch (there were four playable dinosaurs) and redrew all the backgrounds in a painterly “Cool World” art style. The emphasis of the game play was a platformer but with hockey elements. It looked really good and but wasn’t that great to play.
About six months after I started (I was working on other projects) the lead background artist died from an illness and the game was soon canceled not long after.
Celine
March 13th, 2010 at 6:01 pm
It’s because the article isn’t updated with the 3DO version images.
monokoma
March 13th, 2010 at 7:10 pm
Thanks a lot for the info Scott, it’s really appreciated.
@Celine: i have added your scans with the 3DO screens now! :)
Celine
March 14th, 2010 at 11:53 am
Great. It would be even better if you update the Cyber Clash article with the in-game screenshots :-D
monokoma
March 14th, 2010 at 6:27 pm
Now Cyber Clash is updated too :)
Celine
March 14th, 2010 at 6:52 pm
Thank you.
I cut it here with the requests :-D
Lance Boyle
September 4th, 2010 at 5:06 am
Maybe the CibaGeneva, Lotensin and graph images were there as placeholder art?