Is it too hot to work? Does the summer call you to the beach or to the mountains for a lengthy retreat? Well, the Unseen 64 Staff is going in vacation, too! From today (8th of August) this site will be in “Summer Break Mode 2009”, we are going to relax somewhere around the world [...]
Faith and a .45 is a cancelled action game that was in development by Deadline Games for the Xbox 360 and PlayStation 3. The story would have follow a couple named Luke and Ruby, two outlaws during the Great Depression. This idea evolved from a tech demo about a “Bonnie & Clyde” couple, inspired from [...]
Dodge Ball: World Chaos is a arcade sport game with adventure elements (somehow similar to Sega Soccer Slam and Mario Strikers Charged) that was in development by IRD1 in 2001 / 2002, for the Playstation 2. We would have been able to go around the city to talk with other characters between matches to learn [...]
Dyno Blaze is a cancelled beat ‘em up that was in development by Bonsai Entertainment for the Genesis / Mega Drive, Mega CD and 3DO in 1994 and it would have been published by Virgin. A playable prototype of the game was somehow leaked online in 2008, in which you can try a series of [...]
Robert Seddon has linked us to an interview with Shigeru Miyamoto that was published on Wired. In one of his answers, Miyamoto talks about the removed coop mode that was supposed to be included in Mario 64: Wired.com: You said you had the idea to do a four-player Mario game for a long time. Had [...]
Dead to Rights 2: Hell To Pay was the original concept that Namco created for their Dead To Right’s sequel, but that beta version was canned and then reworked, to make the final DtR2 that was finally published in 2005, for Playstation 2 and Xbox. The project was developed by Namco Hometek / Widescreen Games [...]
The Next Big Thing, also know as “No Limits Racing” is a cancelled Wii game, that was in development by Pandemic Studios Brisbane in 2008 / 2009. The gameplay was a mix between a racing game, a party game and a sandbox game, in which the player would have been able to race in a [...]
In 2005, LucasArts announced a new Indiana Jones game for next-generation consoles. Originally scheduled for a release in 2007, the game saw constant delays as a result of internal struggles. Due to severe quality issues, it was decided to cancel the project in early 2009. Only externally developed versions for Wii, PS2, DS and PSP [...]
Atari Karts is a Mario Kart-style racing game for Atari Jaguar published by Atari Games and developed by Miracle Designs Ltd. The game music was composed in 1994 by Fabrice Gillet in Protracker on an Amiga. Both he and the people who created the in-game artwork are not listed in the game’s credits at the [...]
Silent Chaos is a cancelled action adventure that was in development by Kalisto Entertainment from 1997 to 1999. The game was going to be published on the Playstation by Squaresoft, but originally the project started as a sequel of Dark Earth, an action adventure created by the same team and released only on PC. After [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.