UnHoly was a first person / horror action adventure that was in development in 2000 / 2001 for the original XBOX by OtherWorlds InterActive. It was originally announced in 1997 as a PC game and then it became one of the first XBOX exclusives, but they never found a publisher interested in the project. Images: [...]
Some days ago VL-Tone (creator of the wonderful Toad’s Tool 64 editor) found an unused trampoline object hidden in the Mario 64 code. The yellow question mark texture with a red background was already found some time ago, but now he was able to even find the polygon and the geo layout data, to repare [...]
If everything worked correctly, you should notice all around this post a new graphic style for U64. In April 2008 we evolved our old html website into a better WordPress archive, but as we did not have much free time to think about a new graphic to go along the new site, we just kept [...]
Taxi Driver is a 1976 film directed by Martin Scorsese and written by Paul Schrader. The movie is set in New York City, soon after the Vietnam War and it stars Robert De Niro as the main protagonist. In 2005 Papaya Studios were working on a Taxi Driver game that was going to be published [...]
PoketMechs was a prototype for a side scrolling action game that was in development at Puppybomb Games in 2004, but sadly the project was cancelled, maybe because they did not find a publisher interested in the game. Images: Edit
Cyber Clash is a cancelled action game that was in development by Crystal Dynamics for the 3DO. We would have play the role of a cyberspace hacker, to combat into virtual arenas with a tank-alike vehicle, in first person view. A 2 players coop mode was planned too and every vehicle available was able to [...]
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Robert Seddon has linked us to an interesting interview that TrueChipTillDeath.com had with Neil Baldwin, chip music composer and director at Eurocom (a UK-based video game developer founded specifically to develop games for the NES), in which he revealed a previusly unknown (?) – and unreleased – NES game: “I do remember the game very [...]
Ikon was a third person shooter / sandbox game that was in development for the Playstation 2 from 2002 to 2005 at Ratbag Games. In three years the project evolved and it was later know as Scavenger, as it was shown at E3 2005. As we can read on the official press release: “Scavenger’s hero [...]
Brute Force is a third person shooter released for the Xbox in 2003. It was developed by Digital Anvil, one of Microsoft’s internal developers. The team had previously worked on games such as Wing Commander, Strike Commander, and Starlancer. Brute Force was designed to be a first-party game for the Xbox and begun in 1999 [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.