Maximo: Ghosts to Glory is a 3D hack and slash platform game based in the Ghosts n’ Goblins universe, developed by Capcom for the PlayStation 2. A sequel, Maximo vs. Army of Zin was released in 2003. A thirth game was going to be developed by the same team, but after only 3 months into development it was canned due to lower than expected sales from Maximo 2. Only few concept arts remain from the project.
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4 Responses to Maximo 3 [PS2 - Cancelled]
matt
May 3rd, 2009 at 10:01 pm
That’s sad I really enjoyed the two Maximo games. Though from the way Maximo 2 ended it was always obvious a third game was intended.
Stephen Osborne
June 3rd, 2009 at 2:17 am
A great series laid to rest, to early and to young. We will miss you Maximo. Even though you were hard as hell with your punishing difficulty. We still loved you because we took the time to find the hours of fun to be had with you. We just hope that you can once again make a deal with Death to bring you back for one more chance. But if impossible then this is or last goodbye, so goodbye Maximo… we wont forget your legacy.
Vicente Norero
November 12th, 2009 at 2:19 am
Maximo was awesome, I think it was poorly advertised. I stumbled onto part 1 and loved it. Part 2 rocked. If they were to release a remake of parts one and two remade with trophy content like they are doing with god of war and then rock out a part three that would really kick some butt. Maximo for life!
trevor clinton
February 21st, 2010 at 5:02 am
i enjoyed this game very much. i thought that this game wasn’t promoted very well and could have been marketed better. i am very disappointed to see that the third game was cancelled,i put several hours into this adventure only to find out that i will not be able to end this adventure. do you understand that the adventure needs to be finished! this story or another similar adventure could be re- introduced for ps3 .thanks for the good start,i did not like the end. trevor