Wonder Boy in Monster World (Wonder Boy V Monster World III in Japan) is a title in the series of Wonder Boy games which were developed in the 1980s and 1990s by Sega and Westone. It is the fifth game in the Wonder Boy series, and the third game in the Monster World sub-series. [Infos [...]
Quake is a famous fps released in 1996. In a preview section of Commander Keen (dated 1/23/90), we can see that originally the game was going to be a 2d role-playing game. Also, when in the mid 90′s they created the quake engine, the early testing was made on some Doom levels. As we can [...]
A demonstration of the Unreal Physics Engine being used for Gears Of War 2. Video: Edit
This FPS demo was a prototype for a new game that was in development at Beyond Games, but later cancelled. Not much is know on its gameplay elements, but it seems that it would have some “magic powers” involved. Images: Video: Edit
Fate is a game which was in development in 1996 by DogBone Software and was going to be published by Intracorp. The game was being made with the Build Engine, a first-person shooter engine created by Ken Silverman for 3D Realms (used for Duke Nukem 3D, Shadow Warrior, Blood and Redneck Rampage). Sadly Intracorp went [...]
Urchin was an adventure fantasy / horror game that was in development at Rare Ltd. for Xbox 360. A few pieces of concept art were revealed by Rare artist Ryan Firchau at the “Nordic Game Conference”, held in Malmö in Sweden in May 2008. While details are scarce, it is known that Urchin was in [...]
As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games. Today, we would like to present an insight of the game’s buildings and architecture. Images Edit
Ultima VIII: Pagan is the eighth part of the computer RPG series Ultima: it was developed by Origin Systems and released in 1994 for the PC. Dominus sent us a couple of links (here and here) in which we can read some informations about the cancelled Ultima 8 expansion, that was called The Lost Vale. [...]
Hellgate was a cancelled racing / third person shooter that was in development for the Dreamcast. As some of you already know, in March 2009 a playable built of this game was somehow recovered from a DC DEV-BOX unit and it was shared online for everyone. Now it can be played and preserved! Huge props [...]
The original Brute Force was a third person shooter developed by Digital Anvil, a team that had previously worked on games such as Wing Commander and Starlancer. The sequel, Brute Force 2, was in development for the Xbox but soon cancelled, maybe because of the criticisms on the first game. Digital Anvil then switch to [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.