The first Project: Snowblind was a FPS released for the Xbox and PlayStation 2 in 2005. It was originally conceived as a multiplayer-focused third game in the Deus Ex series, Deus Ex: Clan Wars. But after the less than expected commercial performance of Deus Ex: Invisible War, it was decided to set the game in [...]
Do you remember the unused japanese text that Robert Seddon found in the American version of SaGa Frontier (along with other interesting stuff)? Well, now thanks to another great translation from GlitterBerri, we are able to understand what it all means! Also, we are able to wonder where it could have been used originally. You [...]
The Retriever (also know as Jet Li’s The Retriever) was a third person action game / beat ‘em up that was in development in 2005 at SCEA, for Playstation 2 and PSP. As with Rise To Honor, the protagonist of this game would have been Jet Li, in one of his usual adventures to save [...]
Evil Genius was a prototype for a platform / adventure in development for XBOX and PS2 at Circus Freak Studios (Infogrames). Sadly the studio went out of business in 2003 and this project was cancelled. The only game released by Circus Freak was Superman: The Man of Steel for the XBOX. Images: Edit
The Unseen 64 Podcast is only in Italian, sorry! U64 Podcast: Episodio 1.7 – Metal Gear Solid (Parte 2°) [53:38] Eccoci giunti alla seconda Podcast dedicata alle beta della saga di Metal Gear Solid: in questo episodio parleremo dello sviluppo di MGS2 ed i suoi cambiamenti, o almeno ci proveremo. I nostri eroi super nerd [...]
Factor 5 were working on a Superman game for Brash Entertainment, but after Brash went out of business in november 2008, the project was probably cancelled. It was going to be released for the Xbox 360 and Playstation 3. During development, the game had the project title “Blue Steel”, whereas one of their Wii titles [...]
The Adversary was a new prototype in development in 2002 for XBOX and PS2 by the same team at Namco USA that worked on Kill.Switch (an average third person shooter, but with interesting and innovative “hide ‘n’ shoot” elements). The project started as another third person shooter with human soldiers, but it slowly evolved into [...]
Tower of Goo Unlimited is the original prototype, made some years ago, of World of Goo, a famous indie game for Pc and Wiiware. Even if you can create only a tower in this concept, the basic gameplay and the graphic style are essentially the same as the released version. There is a level called [...]
It seems that this project, a beat ‘em up by Jailed Games, was going to be released on the PS2 and PSP, but it was later post-poned, development started again on the Xbox 360, and finally it was cancelled in 2006. Images: Edit
As we can read on Wikipedia STALKER: Shadow of Chernobyl, previously known as Stalker: Oblivion Lost, is a PC FPS by Ukrainian developer GSC Game World, published in 2007. The game was first announced in November 2001 and had its release date, originally in 2003, pushed back several times. Due to the delays some considered [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.