In the beta version of Batman for the NES, there are a series of videos before the levels that are different from the ones in the final game. A collection of these videos can be found in the Youtube channel of BrYaN5555. Thanks to KEK8 for the contribution! Video: Edit
Harker was a video game being developed for the PlayStation 3 & Xbox 360 by Double Helix Games. The game was said to be based on the fictional character Jonathan Harker, a vampire slayer. In the trailer, Harker was perceived as a much more efficient and couragious vampire hunter, as opposed to the classic portrayal [...]
Street Fighter IV Flashback was a concept created by Backbone Entertainment in 2006, to try to pitch a full project at Capcom. It’s not that strange that Backbone proposed something like this, as they are in good relationship with Capcom: they developed various games published by Capcom, like 1942: Joint Strike, Wolf of the Battlefield and [...]
Visual differences between final game and Beta version from E3 2005: Killzone 2: Edit
We have added some stuff in these Unseen Archives: Turok 2, Final Fantasy IX, Megaman Battle Network, Dead Rush [XBOX/PS2/GC], Mario Kart Wii, Mario Kart DS, A sound of Thunder [XBOX/PS2], Shenmue, Nightmare Creatures 3 [XBOX/PS2], Rubu Tribe [PS2], Parasite Eve, Space Channel 5 [DC], Project Enwor [X360], The Conduit [Wii], Freelancer 2 [X360], Bioshock [...]
Jazz Jackrabbit 3 (alternatively called Jazz Jackrabbit 3D or simply Jazz3D) is the unreleased third installment of the popular PC game series, Jazz Jackrabbit. Spear-headed by Dean “Noogy” Dodrill (an animator for Jazz Jackrabbit 2) and coded by World Tree Games, it was developed for the original Unreal Engine technology in 1999. Like many other [...]
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What is Euphoria? Euphoria is a game animation engine created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion’s proprietary technology for animating 3D characters on-the-fly “based on a full simulation of the 3D character, including body, muscles and motor nervous system”. Instead of using predefined animations, the characters’ actions and reactions are synthesized in real-time; [...]
Sometime ago IGN wrote an interesting article on a cancelled game from N-Space, a survival horror named “Winter”, that was in development for the Wii in 2007. Sadly it seems that the project was stopped because of “the restrictions imposed upon the Wii market by third-party publishers simply unwilling to take a gamble on a [...]
Wario World was first shown at E3 2002 as a technical demo. At the next E3 in 2003, it was shown with new levels of gameplay polish and tweaking, which the previous E3 demo was lacking.[Infos from Wikipedia] In these screens from the early version of the game, the HUD is different from the final [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.