Archive for February, 2009

A.I. Guardian was an arena fighting game developed by ACeS Studio (internal Microsoft studio; famous for Microsoft Flight Simulator series). Based on Steven Spielberg’s science fiction movie, the game was shelved during pre-production in 2000 and handed off to a Indie Built. However, their version did not make it to the retailers either. Thanks to [...]

The Unseen 64 Podcast is only in Italian, sorry! U64 Podcast: Episodio 1.6 – Metal Gear Solid (Parte 1°) [49:25] Ebbene si cari fans della podcast di U64, ecco a voi un nuovo episodio a poco più di un mese di distanza dall’ultimo! In questa puntata lo staff si è riunito per parlare dello sviluppo [...]

YoYo was a platform game that was in development at Magic Art studio for the original Playstation. It was going to be similar to Crash Bandicoot, but with a monkey as the main protagonist. The project was cancelled for unknow reasons. Images: Video: Edit

On fasddd Youtube Channel we can see this WiC Washington Cinematic taken from the behind the scenes DVD. It seems that this video was not used in the final game. Someone has any more infos? Video: Edit

Cancelled sequel to World’s Scariest Police Chases. Thanks to Hey Hey for the contribution! Images: Edit

Robert Seddon has made us to notice about an interesting article at Team ICO Gamers Blog: they have discovered an huge, unused architecture hidden in the Eastern area of the game map. This discovery was made by Pikol, thanks to some codes, and as they wrote on the article this unfinished building “looks unlike anything [...]

The Thing was a third person survival horror game, based to John Carpenter’s 1982 film The Thing. It was developed by Computer Artworks and released for PS2, XBOX and PC in 2002. A sequel, The Thing 2, was in development by the same team, but it was later cancelled when the company closed down. Images: [...]

In the original GameBoy version of Link’s Awakening, if you press SELECT when you are moving in the field from a “game screen” to another and if you do this correctly, you can be warped through the end of the next “game screen” and sometimes NPC and Items are warped with Link. If you do [...]

In 2006 Kuju Entertainment created a concept for a new Jet Set Radio game that would have been developed for the Wii, and tried to propose the project to SEGA. Sadly it seems that SEGA was not interested in Kuju’s concept and so the game was never made. Only few concept arts remain from the [...]

A nice video-update from the Team Beta Triforce: “Another little peek at the Ocarina of Time Beta Restoration Mod. This video is by Flotonic (One of our 3D modellers), expect much of his work to be showing up on our channel in the future. His videos will usually depict his latest remodel,retexture, etc. and has [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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