Climax USA, a Santa Monica developer, was working on a a demo for a Silent Hill pitch for PS3. At that time, they were also responsible for
However, Konami handed over the development of a next-gen version to Double Helixe Studios. As we can see in the video, for this Silent Hill prototype Climax used the same protagonist from the PSP game (Travis). Keep in mind that this does not mean that Travis would have been in the final storyline, as this was just a tech demo to try to pitch for a full project and probably the story was not decided yet.
While Climax USA was closed during development of Silent Hill: Origins for PSP, the UK branch is rumoured to be in charge of a remake of Silent Hill 1 for PSP and Wii.
Video:
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
7 Responses to Silent Hill (Climax) [PS3 - Prototype]
GoW
March 2nd, 2009 at 10:08 am
SHH (and SHO) is a bullshit. The TRU SH is by Team Silent only.
Ali
March 3rd, 2009 at 2:25 pm
It looks like Silent Hill is forced into prostitution…
I mean, handing a project you created to others who, to say the least, don’t even know how to create the touch that Silent Hill Team previously had. All I can say, shame on you Team Silent, and take Hideo Kojima as your role model.
Jacob
March 5th, 2009 at 7:18 am
Travis looks really good! The surroundings are kind of awkward and really pre-production, but they have lots of potential. I’m just excited for another SH game. Maybe we can have another girl this time. lol
That “Team Silent” thing is crap. Yeah, TS was cool and had good stories, but SH1-SH4 weren’t perfect angels either. Don’t scapegoat the new installments because the original team abandoned the series.
Carlito
July 11th, 2011 at 2:45 am
Team Silent didn’t leave because they wanted to. It’s all thanks to Konami that threw them out. It’s been mentioned by an employee at Double Helix.
Naroon
November 11th, 2012 at 11:17 pm
Get outta here with that Team Silent bullshit. They quite literally weren’t even a real team – the “team” was comprised of almost completely new people from KCET with each installment. VERY few people worked on more than one title in the series when it comes to the first four. And the first four games weren’t perfect either, far from it.
It’s a shame so many mindless sheep are in the fanbase who actually believe that there was some mythical team of doom who stuck through it with each other to the very end, but that’s just a myth. Just like how the “team” was “thrown out” by Konami. Konami didn’t fire anyone or anything. A lot of members didn’t even have much interest in working on another SH title. There was a concept for a fifth title by KCET, but that was shelved and Konami decided to move the series around to external studios.
Mythbusting done.
BT
December 19th, 2012 at 4:18 am
Naroon, don’t be a retard. You can’t deny that the games produced by team silent are far superior to the recent ones. Of course new people come with each installment, but the the important people are present throughout, switching and alternating roles throughout the series. Masahiro Ito doesn’t get much credit, but he’s responsible for the game’s visual theme. The moment he left was the moment the series started deteriorating, with the 4th game. Still, he was replaced by the people involved in the previous games so the feel of the game didn’t derive from the usual. Regardless of whether or not Team Silent suffered changes in personnel, while it existed, the people involved managed to produce quality games.
Naroon
May 14th, 2013 at 5:02 pm
I *can* deny that because it’s completely subjective. It’s not a fact set in stone that the earlier games are better than the newer ones. In fact, it’s that Teem Sirent worship which is one of the main reasons that the fanbase is such a joke today. I’ve met tons of people who dislike one or more of the first few games. They’re not perfect.
In fact, out of all the ones I’ve played (haven’t played Downpour or SM yet, but know the stories for both), SH2 is my least favorite. I don’t think it’s a bad game, but as a whole package, it’s my least favorite one.
That “consistent visual feel” is also pure bullshit, because the first few games feel different. SH2 didn’t feel or look anything SH1. SH3 shares a few similarities with SH1, but only a few, and that’s obviously because 3 is a sequel to 1.
But lol @ suggesting I’m a “retard” for having a different opinion. You must be one of those morons who follow Twin Perfect and treat everything they say as gospel. Get the fuck outta here, stop being a mindless drone for once.