• Unseen 64 is back online, let us know if you see any errors or bugs in the site!

Street Fighter IV Flashback [X360/PS3 - Concept]

Street Fighter IV Flashback [X360/PS3 - Concept]

street-fighter-4-flashback-logo

Street Fighter IV Flashback was a concept created by Backbone Entertainment in 2006, to try to pitch a full project at Capcom. It’s not that strange that Backbone proposed something like this, as they are in good relationship with Capcom: they developed various  games published by Capcom, like 1942: Joint Strike, Wolf of the Battlefield and the Super Street Fighter II Turbo HD Remix. Also, keep in mind that this concept is not related to the real Street Fighter 4, which development started only much later.

Sf4: Flashback was meant to be a 3D sequel to the Street Fighter series, with the classic 1 vs 1 fights, online play and a full single player adventure mode, know as “Ryu’s Journey”.  Ryu’s Journey was supposed to be a free-roaming 3D action game, in the vein of Ninja Gaiden or Onimusha, with levels to explore, lots of enemies to fight, NPC to talk to and final bosses.

The concept behind the “Flashback” had various meanings. The single player mode was set in Ryu’s flashback to SF2 and the story would have followed classic Street Fighter moments and revisit familiar characters.  Also,  there was meant to be a new game mechanic called “flashback ” that let the players  to rewind time to undo mistakes.

The concept arts of Street Fighter IV Flashback were made in collaboration between Backbone, Massive Black and UDON (that in the end worked on the SSFII Turbo HD Remix arts). Unreal 3 would have been used as the main 3D engine for the single and multiplayer modes.

Even if the project could have been interesting, this concept was not approved by Capcom: probably not even a playable prototype was ever made and only these few concept artworks / 3D models remain to preserve the existence of this game that will never be.

Images:


Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)


monokoma

Editor in Chief at Unseen 64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working as a SEO Copywriter and Content Editor for various italian websites, you can add me on Google Plus, Last FM or contact me by email.

Latest posts by monokoma (see all)





What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (13 votes, average: 3.62 out of 5)
Loading...Loading...

Last updated by at .

4 thoughts on “Street Fighter IV Flashback [X360/PS3 - Concept]

  1. Krux the mouse

    originally Rufus was going to be a black or Latino guy named

    King Cobra but they went with a fat American stereotype.

    And Abel was going to be a Effeminate Boy who looked like a prepubescent girl with no breast kinda like Bridget from Guilty gear.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title="" rel=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>