Faxanadu is a platform adventure game for the NES, that was developed and released in Japan by Hudson Soft in 1987. In 1989, Nintendo of America released the game as a first-party title in the US and in the European market in 1990. Faxanadu can be considered a side-story of Xanadu, which is the second [...]
Another WoW article, I know there are not many reading this as all WoW nerds (including me) are busy playing the game, but hey, always fun to read, isn’t it? So anyway, back in the vanilla WoW beta there were ANOTHER battleground apart from Azshara Crater (which you also can read about here…) that was [...]
In this new chapter of our favourites Robert Seddon links, a page on huguesjohnson.com about some unused and misterious rooms that were found in the original Shadowgate: “Some of the rooms taken out of Shadowgate were Trap Room # 1, Trap Room # 3, Several Rooms Holding Death Wraiths, Basilisk Room, Scorpion Room and Prayer [...]
The first Cel Damage was an interesting racing / combat game developed by Pseudo Interactive and published by Electronic Arts for XBOX, PS2 and GC. The game is a cartoony take on vehicular combat games like Twisted Metal. A sequel was in development, but maybe for the low sales and reviews for the first game, [...]
Another nice link from Robert Seddon, that lead us to a page on Lost SaGa in which we can see a collection of concept designs for the Romancing SaGa logo! Romancing SaGa is a console RPG developed by Squaresoft: the original Super Famicom version, was released on January 28, 1992. Beta Logos: Final version: Edit
Red Faction: B.E.A.S.T. was a prototype developed by Locomotive Games. Planned for the Wii platform, the game was cancelled when THQ decided to close the studio [due to an internal restructure process]. Thanks a lot to Hey Hey for the link! Images: Video: Edit
The Lord of the Rings: The White Council is a RPG that was under development at Electronic Arts Los Angeles. It was going to be based on the fantasy novel The Lord of the Rings by J. R. R. Tolkien, however on February 2, 2007, EA announced that the game had been delayed indefinitely. This [...]
We have added some stuff in these Unseen Archives: Castle Crashers, Banjo & Kazooie: Nuts & Bolts, Eternal Darkness [GC], Mario Galaxy, Stargate SG-1: The Alliance, Millenium Fire [Saturn], Rat Race, Joust 3D [XBOX/PS2], Starcon: Star Control 4, Black 9 [XBOX], Perfect Dark [N64], Raven Blade [GC], Shadow of the Colossus, Comanche [SNES], ShenMue [DC], [...]
In the Youtube Channel of 64Scener we can see a nice collection of videos from various N64 prototypes: Earthworm Jim 3D, Top Gear Hyperbike, Duck Dodger and Power Puff Girls. I never played these games, so i dont really know if they have any differences from the final version (only the Power Puff Girl has [...]
In summer 2004, SCE London studio gave the finishing touches to EyeToy: Play 2. But what did happen after that? The team began working on “The Getaway Online” for PS2 which evolved into different concepts and which is known as Home for PS3 nowadays. Sadly, not much is known about the original project. Images: Edit
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.