Archive for January, 2009

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

SaGa Frontier is a PlayStation RPG by Square, released in Japan on July 11, 1997 and in North America on March 25, 1998. Originally, the title of this game was “Romancing SaGa 4″ during early development. In that stage of development, two more heroes’ quests were also being planned, in addition to the existing seven [...]

In the Youtube channel of fujlc we can see an interesting video from an early beta of Symphon Filter, with a different HUD and maybe more differences.. i never played this game, so i’m not sure. Video (Beta trailer): Video (Final): Edit

The Apprentice was a platform game released for the Philips CDI. A sequel (also know as Marvin’s Mountain) was going to be developed by the same company, but it was soon cancelled and it never got beyond some early concepts. Thanks a lot to Interactive Dreams for these images! Images: Edit

Drac’s Night Out is a unreleased platform/puzzle game for the Nes. I don’t really understand why, but this game was selected as a form of advertising for the Reebok’s shoes Pump, which are used in the game by Dracula to run faster. And you really need it, because in order to suck the blood of [...]

Redline 2 (also know as Redline Arena) was the sequel of Redline,  a  post-apocalyptic combination of FPS / Car Combat game that was released in 1999 for the PC. Redline Arena was going to be developed for the SEGA Dreamcast: a small team from Beyond Games worked on a playable PC prototype for about 6 [...]

Castle! Castle! was a prototype for a game in development for PC and Gamecube at F4 (formerly known as F4-Toys),  a French video game developer based in Paris composed of former staffers from Adeline Team and No Cliche, including Frederick Raynal. It seems that it was going to be a real-time strategy game, where the [...]

Revolution was an open world shooter with elements from strategy titles. Development started in late 2005 at THQ’s Concrete Games and ended in January 2008. After that, the studio produced some assets for Saints Row 2 and was closed in February 2008. During its development, Revolution saw entire style changes and other reorganisation. In the [...]

TimeSplitters 4 was not only planned for PS3 and Xbox 360 but also for Wii. The game was planned to be a “down-sized” version with several new gameplay elements due to the unique control interface. While most of FRD staff was working on the large PS3 and Xbox 360 version, only a small team was [...]

Thanks to the Sonic Retro and The Sonic Center community, a series of glitch were found in the Xbox 360 & PS3 version of Sonic Uleashed, that let us to go to some unused / beta areas hidden in the game. As we can read in the SR forum: “There’s all kinds of ordinarily inaccessible [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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