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	<title>Comments on: SaGa Frontier [PSX - Beta / Concepts]</title>
	<atom:link href="http://www.unseen64.net/2009/01/25/saga-frontier-psx-beta-concepts/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2009/01/25/saga-frontier-psx-beta-concepts/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>By: Robert Seddon</title>
		<link>http://www.unseen64.net/2009/01/25/saga-frontier-psx-beta-concepts/comment-page-1/#comment-7703</link>
		<dc:creator>Robert Seddon</dc:creator>
		<pubDate>Tue, 02 Nov 2010 11:47:53 +0000</pubDate>
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		<description>Actually, it looks as though one of those screens comes from this video: http://www.youtube.com/watch?v=bl6jB9zgfno</description>
		<content:encoded><![CDATA[<p>Actually, it looks as though one of those screens comes from this video: <a href="http://www.youtube.com/watch?v=bl6jB9zgfno" rel="nofollow">http://www.youtube.com/watch?v=bl6jB9zgfno</a></p>
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		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2009/01/25/saga-frontier-psx-beta-concepts/comment-page-1/#comment-7490</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Tue, 12 Oct 2010 18:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/?p=5122#comment-7490</guid>
		<description>Maybe they were just &quot;target renders&quot; to show how the battle was going to look like. Thanks for the links Robert, i will add those screens to the U64 gallery ASAP :)</description>
		<content:encoded><![CDATA[<p>Maybe they were just &#8220;target renders&#8221; to show how the battle was going to look like. Thanks for the links Robert, i will add those screens to the U64 gallery ASAP :)</p>
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		<title>By: Robert Seddon</title>
		<link>http://www.unseen64.net/2009/01/25/saga-frontier-psx-beta-concepts/comment-page-1/#comment-7483</link>
		<dc:creator>Robert Seddon</dc:creator>
		<pubDate>Mon, 11 Oct 2010 21:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/?p=5122#comment-7483</guid>
		<description>From http://www.gamefaqs.com/boards/198537-saga-frontier/56664934

The speculation is that http://uk.psx.ign.com/dor/saga-frontier/2114/images/saga.12.html has a possible early Rouge: just a red-clothed version of Blue. (The final version&#039;s Rouge has white-grey hair.)

However, http://uk.psx.ign.com/dor/saga-frontier/2114/images/saga.11.html is even weirder: three Blues by the look of it, and two of what looks like a maybe-Rouge with red clothes &lt;i&gt;and&lt;/i&gt; hair. So they&#039;re probably placeholders.</description>
		<content:encoded><![CDATA[<p>From <a href="http://www.gamefaqs.com/boards/198537-saga-frontier/56664934" rel="nofollow">http://www.gamefaqs.com/boards/198537-saga-frontier/56664934</a></p>
<p>The speculation is that <a href="http://uk.psx.ign.com/dor/saga-frontier/2114/images/saga.12.html" rel="nofollow">http://uk.psx.ign.com/dor/saga-frontier/2114/images/saga.12.html</a> has a possible early Rouge: just a red-clothed version of Blue. (The final version&#8217;s Rouge has white-grey hair.)</p>
<p>However, <a href="http://uk.psx.ign.com/dor/saga-frontier/2114/images/saga.11.html" rel="nofollow">http://uk.psx.ign.com/dor/saga-frontier/2114/images/saga.11.html</a> is even weirder: three Blues by the look of it, and two of what looks like a maybe-Rouge with red clothes <i>and</i> hair. So they&#8217;re probably placeholders.</p>
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		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2009/01/25/saga-frontier-psx-beta-concepts/comment-page-1/#comment-7185</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Sat, 11 Sep 2010 14:39:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/?p=5122#comment-7185</guid>
		<description>Now the gallery and videos should work again! :) I have also added a link to the Cutting Room Floor in the article, sadly i dont have enough time to update this page with ALL that stuff ;)</description>
		<content:encoded><![CDATA[<p>Now the gallery and videos should work again! :) I have also added a link to the Cutting Room Floor in the article, sadly i dont have enough time to update this page with ALL that stuff ;)</p>
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		<title>By: eriol</title>
		<link>http://www.unseen64.net/2009/01/25/saga-frontier-psx-beta-concepts/comment-page-1/#comment-7178</link>
		<dc:creator>eriol</dc:creator>
		<pubDate>Sat, 11 Sep 2010 08:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/?p=5122#comment-7178</guid>
		<description>ah that&#039;s okay, thanks for the confirmation, I visit your blog regularly because it has a lot of Saga Frontier stuff. :)</description>
		<content:encoded><![CDATA[<p>ah that&#8217;s okay, thanks for the confirmation, I visit your blog regularly because it has a lot of Saga Frontier stuff. :)</p>
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		<title>By: Robert Seddon</title>
		<link>http://www.unseen64.net/2009/01/25/saga-frontier-psx-beta-concepts/comment-page-1/#comment-7177</link>
		<dc:creator>Robert Seddon</dc:creator>
		<pubDate>Sat, 11 Sep 2010 08:28:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/?p=5122#comment-7177</guid>
		<description>I don&#039;t have a proper code for it; I was mucking around trying to work out how the field script worked by editing running memory in CEP, and managed to change an NPC trigger so that it accessed that debug menu. I&#039;m still not certain how that operates; I suspended working on the field script some time ago because of being too busy.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t have a proper code for it; I was mucking around trying to work out how the field script worked by editing running memory in CEP, and managed to change an NPC trigger so that it accessed that debug menu. I&#8217;m still not certain how that operates; I suspended working on the field script some time ago because of being too busy.</p>
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