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	<title>Comments on: The cancelled NiGHTS for X360 &amp; PS3</title>
	<atom:link href="http://www.unseen64.net/2009/01/07/the-cancelled-nights-for-x360-ps3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2009/01/07/the-cancelled-nights-for-x360-ps3/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>By: Hype</title>
		<link>http://www.unseen64.net/2009/01/07/the-cancelled-nights-for-x360-ps3/comment-page-1/#comment-2951</link>
		<dc:creator>Hype</dc:creator>
		<pubDate>Wed, 07 Jan 2009 06:37:50 +0000</pubDate>
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		<description>Well, that explains the lack of polish in the final build I suppose...

I still think it was a better idea, in the end, to put something like NiGHTs on a Nintendo console.
Can it really be said that something like an androgynous flying purple jester inside the dreams of children would have gone over well with the demographic that the PS3/Xbox360 target?</description>
		<content:encoded><![CDATA[<p>Well, that explains the lack of polish in the final build I suppose&#8230;</p>
<p>I still think it was a better idea, in the end, to put something like NiGHTs on a Nintendo console.<br />
Can it really be said that something like an androgynous flying purple jester inside the dreams of children would have gone over well with the demographic that the PS3/Xbox360 target?</p>
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