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Cortex Chaos was a spin-off game from the Crash Bandicoot franchise, that was in development at Traveller’s Tales Oxford, but that was cancelled just after the early concept stage. The game is also know as “The All-New Cortex Show” and the player would have used Dr. Neo Cortex as the main character. The project had some interesting ideas, as we can read in the Crash Mania website: “The first proposal was based on the idea that Cortex had a series of little Clones and he would have beeen able to control them to do several little tasks … such as pick up and throw bombs, collect items, or line-up to create a bridge” [...] “The Second followed a Rockman/MegaMan style idea” [...] “The Third idea somehow had Nina involved more… and used weapon upgrades”. You can read more infos at Crash Mania. Thanks a lot to HPZr!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
4 Responses to Cortex Chaos [PS2 - Cancelled]
Thyoldpie
December 5th, 2008 at 5:00 pm
I would have bought this game =(
Adam Black
March 20th, 2009 at 12:31 am
Me too I would of loved it because Traveller’s tales made me think they were heading the right way for crash and if cortex chaos continues from Twinsanity then it should be developed maybe say this on the game (5 years ago) cortex was brained in crash’s mind. So it continues on forward.
Come Back Traveller’s Tales I really love your crash ideas.
Nikki
May 26th, 2011 at 4:47 am
Look at the first picture. These mini Cortexes have to escape from a giant seven-eyed monster and I would assume that this is a Pikmin clone very, VERY similar to the Super Mario 128 demo on the GameCube.
mucus
July 30th, 2011 at 10:26 pm
that is a demostration game of crash twinsanity?