In the Youtube channel of FF8demo there are a couple of videos that show unused scenes from FF8. In the descriptions we can read that: “Some stuff was never used in the final version of the game. This was taken from the “Final Fantasy VIII Preview Disc” that came with FF7.”
Some of the differences that you can find in these videos are:
Thanks a lot to Robert Seddon and JargonJohn for these infos!
Videos:
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
9 Responses to Final Fantasy 8 [PSX - Unused Scenes]
Robert Seddon
November 3rd, 2008 at 2:08 pm
The footage in the lower video is used in the playable demo bundled with Brave Fencer Musashiden, where you have Rinoa in the Dollet mission and other differences from the ‘real’ version. (Compare the FFVII demos with Aeris or Tifa in the first bombing mission.) The interesting thing about that video is the music, which isn’t in the final game (I don’t think it’s even in the playable demo) and isn’t the unused version of The Landing either. Here’s a version with the music left in: http://uk.youtube.com/watch?v=E5U7UtRMf9U
Which bits in the top one are supposed to be unused?
yota
November 3rd, 2008 at 2:39 pm
i don’t understand the first video.. it is a montage of various fmv scenes, or it was the opening in the beta ?
even if it is just a montage, the first part, on the sea, is different from the final introducion (they had yet to implement the various sentences)
JargonJohn
November 15th, 2008 at 5:36 am
Another difference from the second video (the demo) to the final version is that, during the Dollet mission, Squall, Zell, and (in the final version) Selphie wear their school uniforms, not their casual uniforms.
Which means even the FMV in the second one had to be redone to change the outfits and take out Rinoa.
Also, Leviathan isn’t avalible at that point.
And this demo was also included in an issue of OPM.
Robert Seddon
November 15th, 2008 at 10:23 pm
And the person who shoots the oncoming robot is different, and it’s not Selphie who acts as messenger in the demo… (For that matter, the demo has somewhat different debug rooms too.)
I remember asking about this on Betarchive once, because it’s an unusual case: as far as we know, it’s more like a ‘special version’ of the Dollet mission than one Square changed their minds about.
monokoma
November 16th, 2008 at 4:29 am
Thanks everyone for these informations, i’ll add them in the description ASAP :) I dont know much about FF8, so your help is really appreciated
Anonymous
May 2nd, 2010 at 9:36 am
I was wondering who ever had the disk and showed the videos, still had the disk and was up to selling it.
Uncle Laguna
May 2nd, 2010 at 9:38 am
Oops I did not under stand how to work this I wrote that message saying if the person who had the disk was selling it Just email me if so or any information on how to get the disk.
Kosmic25
May 30th, 2010 at 1:35 am
I’ve an old EDGE magazine with some screen shots in and info that furthers show differences between the final game and the earlier beta versions. If I can get a Decent Scanner I’ll upload them for all to see. The pictures are very small so I’m not sure how well they’ll come out but I’ll see what I can do.
monokoma
May 31st, 2010 at 9:52 am
Thanks a lot Kosmic25! If you’ll be able to scan that article, it will be appreciated :)