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Thanks to a post in our forum, Granville has made us notice about a couple of interesting differences between an early build of Kirby Super Star Ultra and the final version of the game. In the first comparison, the ground is a lot different. It’s blue and very rocky-looking in the early footage, but grassy in the final build.
Beta:

Final:

Thanks to Granville for the contribution!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
4 Responses to Kirby Super Star Ultra [DS - Beta]
Tim Stoddard
October 9th, 2008 at 3:28 pm
I’m not sure if the second beta photo is real. Here are faults with it:
1) In the final, Kirby is riding Dyna Blade. But in the beta, you can see Kirby riding on the warp star
2) You cannot see in the beta that Kirby is being shot at
3) That very position that the Halberd is actually shown in one of the cutscenes in the final build
To conclude, I think the CGI picture isn’t actually from the beta, if it is, it is being compared to the WRONG cutscene
monokoma
October 10th, 2008 at 1:51 pm
You are right Tim, the “final” screen is not really from the same scene, just a “general” cutscene to compare the “beta” with! From what Grandville said, it seems that the scene with Kirby on the WarpStar is not in the final game, because the Halberd is in a different position, but i dont know if in the final game there’s a scene with kirby on the WarpStar.. at least i didnt find a good one to confirm the supposed difference :(
Granville
October 11th, 2008 at 10:01 am
You were right. I made a big mistake in regards to the CGI scene. I went back and watched the halberd scenes and that scene is correct. I apologize. It was an accident that I missed.
The Dynablade scene however, is legit.
monokoma
October 11th, 2008 at 10:53 am
I have fixed the images, thanks to everyone! :)