Zero7 has made us notice that in the early screens of Final Fantasy: Dissidia for the PSP, the HUD was different from the one in the final version. The new HUD permits a better visual on the action, so we are happy for the change! Also, Robert Seddon linked us to the Dissia Wiki, there is an info about unused Aeris and Tonberry models hidden in the game data.
Aeris and Tonberry from Crises-Core can be seen in GMO files File000895 and File000896 respectively, even though they are not actually within the game. Presumably leftovers from testing.
Beta HUD:
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Final (?) HUD:
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
2 Responses to Final Fantasy: Dissidia [PSP - Beta]
Robert Seddon
August 1st, 2009 at 6:18 pm
According to http://wiki.qhimm.com/Dissidia#Miscelenous_Findings [sic], there are unused Aeris and Tonberry models in the game data.
monokoma
August 2nd, 2009 at 2:13 pm
Interesting.. any screens from those models? I’ll try to find them, thanks Robert! :)