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	<title>Comments on: Crash Bandicoot 3: Warped [PSX - Beta]</title>
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	<link>http://www.unseen64.net/2008/07/23/crash-bandicoot-3-warped-psx-beta/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>By: Lord Cinneris</title>
		<link>http://www.unseen64.net/2008/07/23/crash-bandicoot-3-warped-psx-beta/comment-page-1/#comment-9578</link>
		<dc:creator>Lord Cinneris</dc:creator>
		<pubDate>Wed, 12 Oct 2011 06:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/07/23/crash-bandicoot-3-warped-psx-beta/#comment-9578</guid>
		<description>Also, in the same demo on Spyro the Dragon, you can see in the menu one of the relic&#039;s type listed as &quot;Silver&quot;, a dark grey relic (which in the final becomes the &quot;Sapphire&quot; type)</description>
		<content:encoded><![CDATA[<p>Also, in the same demo on Spyro the Dragon, you can see in the menu one of the relic&#8217;s type listed as &#8220;Silver&#8221;, a dark grey relic (which in the final becomes the &#8220;Sapphire&#8221; type)</p>
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		<title>By: Nikki</title>
		<link>http://www.unseen64.net/2008/07/23/crash-bandicoot-3-warped-psx-beta/comment-page-1/#comment-8661</link>
		<dc:creator>Nikki</dc:creator>
		<pubDate>Thu, 26 May 2011 02:37:27 +0000</pubDate>
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		<description>When we play Spyro the Dragon (our friend Sam had a collector&#039;s edition thing and he let us borrow it), we enter some kinda code to access the... you know. The demo for Crash 3. And the thing we did NOT understand about the demo is that Coco sounded like Crash when she got hurt. That strange Crash sound effect that went &quot;whoah&quot; was taken from the first game.</description>
		<content:encoded><![CDATA[<p>When we play Spyro the Dragon (our friend Sam had a collector&#8217;s edition thing and he let us borrow it), we enter some kinda code to access the&#8230; you know. The demo for Crash 3. And the thing we did NOT understand about the demo is that Coco sounded like Crash when she got hurt. That strange Crash sound effect that went &#8220;whoah&#8221; was taken from the first game.</p>
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