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Super Metroid [SNES - Beta]

Super Metroid [SNES - Beta]

supermetroidlogo.jpg

Super Metroid was the third game produced in the Metroid series. Metroid producer Gunpei Yokoi oversaw the project, but owing to him being busy with designing the Game Boy Pocket and Virtual Boy, Super Metroid was produced by Makoto Kanoh, who had devised the original game’s storyline. The game’s early planning began in 1990 with Nintendo’s Nintendo Research & Development 1 (R&D1) headed by Yoshio Sakamoto. [Info from Wikipedia] Looking through old screens from the game’s previews, we can notice some changes in the development.

The Samus sprite had some differences in the beta version (top image) as you can see from this comparison with the final version (below). In the early build the graphic for Samus was simple and later Nintendo decided to make her more detailed; even the ship seems to have a couple of differences, but it’s hard to tell for sure.

Also, Jason noticed that there are some more differences, like the lack of the blue layer of light in the ship, the wing color in the bugs, and there is a section of Norfairs map that is completely different than anything in the game.

Thanks to Jason and Rlan for the contribution!

supermetroidbetasamusship.jpg

supermetroidfinalsamusship.jpg

The beta Samus sprite from the side

supermetroidbetalato.jpg

Final:

supermetroidfinallato.jpg

The battle with Ridley looks almost the same (with beta Samus sprite)

Beta:

supermetroidbetaboss.jpg

Final:

supermetroidfinalboss.jpg

Beta Hud (Map & Energy in different position)

supermetroidbetahud.jpg

Final Hud

supermetroidfinalhud.jpg

Beta

supermetroidbeta02.jpg

Final

supermetroidfinal02.jpg

Beta:

super-metroid-beta-mini-kraid

Final:

super-metroid-final-mini-kraid

Beta

super-metroid-beta-escapeFinal

super-metroid-final-escape

Beta

super-metroid-beta-boss

Final

super-metroid-final-boss

Beta sector of the map:

super-metroid-beta-map

“Heres’s the map they show for the super guide for Super Metroid. Based on the actual map, the map layout here is nowhere to be found in the final game, but is a little close to the final one. The right slop is replaced with “stairs” in the final game.” by Rlan

Even this old screen of the Zebes map looks a bit strange (different colors / missing names), but i could be wrong and maybe it’s just like the final map at the start of the game. If you can confirm or deny this, please send us an email!

Beta Map?

supermetroidbetamap.jpg

Final Map

supermetroidfinalmap.jpg

More random beta images:

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monokoma

Editor in Chief at Unseen 64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working as a SEO Copywriter and Content Editor for various italian websites, you can add me on Google Plus, Last FM or contact me by email.

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5 thoughts on “Super Metroid [SNES - Beta]

  1. GarnetJello

    I don’t think the “beta” map and the “final” maps are any different. It’s been a while since I’ve played this game, but I’m pretty certain that the names of the locations and colors don’t show up until you have actually visited those areas on Zebes.

  2. Jason

    It looks more like you’re mistaking bad quality shots for full-blown differences; samus’ sprite is more then likely exactly the same, but due to the poor quality of the scans and screen shots from the source, it appears different. there are some genuine differences, though. – like the lack of the blue layer of light in the ship, the wing color in the bugs, and there is a section of Norfairs map that is completely different than anything in the game.

    1. monokoma Post author

      You could be right Jason, but they are interesting to see just in case that it was really changed. Maybe one day we’ll be able to have direct-feed images of those same screens! I’m going to add your info in the description, thanks a lot :)

  3. MarxForever

    No Jason, I think it’s really different. Look at the shape of her Visor and her thighs are shorter.

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