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	<title>Comments on: Rock Band [X360/PS3 - Beta]</title>
	<atom:link href="http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/comment-page-1/#comment-7013</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Mon, 23 Aug 2010 19:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/#comment-7013</guid>
		<description>Thanks for the info ForWhom! I will add them to the page :)</description>
		<content:encoded><![CDATA[<p>Thanks for the info ForWhom! I will add them to the page :)</p>
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		<title>By: ForWhomTheBellTolls</title>
		<link>http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/comment-page-1/#comment-6977</link>
		<dc:creator>ForWhomTheBellTolls</dc:creator>
		<pubDate>Thu, 19 Aug 2010 18:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/#comment-6977</guid>
		<description>Some things should be added:

- Great was replaced with Awesome when getting a streak singing.

- There is no &quot;You Win&quot; after you beat a song in the final product.

- The guitarist highway wasn&#039;t blue during the solo like in the finished game, as well as the solo percentage HUD (You put that, but I wanted to add the blue highway portion.
 
This is judging from the first video at the top. Anyway, I am so glad we have the Rock Band we have now compared to that. The notes looked like a mess on the highway at some parts.</description>
		<content:encoded><![CDATA[<p>Some things should be added:</p>
<p>- Great was replaced with Awesome when getting a streak singing.</p>
<p>- There is no &#8220;You Win&#8221; after you beat a song in the final product.</p>
<p>- The guitarist highway wasn&#8217;t blue during the solo like in the finished game, as well as the solo percentage HUD (You put that, but I wanted to add the blue highway portion.</p>
<p>This is judging from the first video at the top. Anyway, I am so glad we have the Rock Band we have now compared to that. The notes looked like a mess on the highway at some parts.</p>
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		<title>By: aCROX999</title>
		<link>http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/comment-page-1/#comment-5429</link>
		<dc:creator>aCROX999</dc:creator>
		<pubDate>Tue, 16 Feb 2010 03:57:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/#comment-5429</guid>
		<description>Anyone have seen the loading screen of Rock Band Beta?</description>
		<content:encoded><![CDATA[<p>Anyone have seen the loading screen of Rock Band Beta?</p>
]]></content:encoded>
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		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/comment-page-1/#comment-2733</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Thu, 30 Oct 2008 13:19:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/#comment-2733</guid>
		<description>Well, thanks again Dr. Swank :) I&#039;ll add these infos too later</description>
		<content:encoded><![CDATA[<p>Well, thanks again Dr. Swank :) I&#8217;ll add these infos too later</p>
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	<item>
		<title>By: Dr. Swank</title>
		<link>http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/comment-page-1/#comment-2727</link>
		<dc:creator>Dr. Swank</dc:creator>
		<pubDate>Thu, 30 Oct 2008 02:53:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/07/03/rock-band-x360ps3-beta/#comment-2727</guid>
		<description>I had an opportunity to play a build of Rock Band at PAX 2007 and had to share what I found different with the final build of the game. 

The notes that filled your overdrive meter were bland and gray instead of glowing. Also, when you engaged your overdrive, the &quot;highway&quot; the notes appeared on would catch on fire and every note you hit would send plumes of smoke and debris off of the sides. It was a really cool effect, but honestly, I could see why they&#039;d take it out given the real estate of the screen would be taken up by overlapping bursts of smoke everywhere making it all too &quot;busy&quot;. 

Here&#039;s a preview I wrote, just to show I&#039;m not blowing smoke of my own :). 

http://www.gamerwithin.com/index.php?view=article&amp;article=2593&amp;cat=9</description>
		<content:encoded><![CDATA[<p>I had an opportunity to play a build of Rock Band at PAX 2007 and had to share what I found different with the final build of the game. </p>
<p>The notes that filled your overdrive meter were bland and gray instead of glowing. Also, when you engaged your overdrive, the &#8220;highway&#8221; the notes appeared on would catch on fire and every note you hit would send plumes of smoke and debris off of the sides. It was a really cool effect, but honestly, I could see why they&#8217;d take it out given the real estate of the screen would be taken up by overlapping bursts of smoke everywhere making it all too &#8220;busy&#8221;. </p>
<p>Here&#8217;s a preview I wrote, just to show I&#8217;m not blowing smoke of my own :). </p>
<p><a href="http://www.gamerwithin.com/index.php?view=article&#038;article=2593&#038;cat=9" rel="nofollow">http://www.gamerwithin.com/index.php?view=article&#038;article=2593&#038;cat=9</a></p>
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