Danny33 has wrote a topic in our forum where he makes us notice that in the first build of Rock Band we can see some interesting changes from the final version:
Even in the e3 2007 build we can find some minor differences:
Thanks to Danny33 for these infos!
In the PAX 2007 version, the notes that filled your overdrive meter were bland and gray instead of glowing. Also, when you engaged your overdrive, the “highway” the notes appeared on would catch on fire and every note you hit would send plumes of smoke and debris off of the sides.
Thanks to Dr. Swank for these infos!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
3 Responses to Rock Band [X360/PS3 - Beta]
Dr. Swank
October 30th, 2008 at 4:53 am
I had an opportunity to play a build of Rock Band at PAX 2007 and had to share what I found different with the final build of the game.
The notes that filled your overdrive meter were bland and gray instead of glowing. Also, when you engaged your overdrive, the “highway” the notes appeared on would catch on fire and every note you hit would send plumes of smoke and debris off of the sides. It was a really cool effect, but honestly, I could see why they’d take it out given the real estate of the screen would be taken up by overlapping bursts of smoke everywhere making it all too “busy”.
Here’s a preview I wrote, just to show I’m not blowing smoke of my own :).
http://www.gamerwithin.com/index.php?view=article&article=2593&cat=9
monokoma
October 30th, 2008 at 3:19 pm
Well, thanks again Dr. Swank :) I’ll add these infos too later
aCROX999
February 16th, 2010 at 5:57 am
Anyone have seen the loading screen of Rock Band Beta?