Link from the X-Cult hack forum, has found some unused characters in the code of Mario & Sonic at the Olympic Games for the Wii: Birdo, Donkey Kong, Jet & Silver. Other “hidden” characters like Shy Guy, Goomba or the Monkey, are normally used only in the background of the game, but thanks to the WiiRD they became playable and some of them have even animations for the various olympic games.
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
12 Responses to Mario & Sonic at the Olympic Games [Wii - Beta / Unused Characters]
nomickok
December 8th, 2008 at 9:04 pm
OMG!!!
GOOMBA FULL PLAYABLE!!!
YEAHHHHHHHHHHHHH!!!
(must…have…code)
Carrtooon
January 13th, 2009 at 1:59 am
WTFFFF
thats crazy JETTT
epsio
CREAM
DONKEY KONG
whos next sliver……..the bulter…the kid…….baby mario!O_o
person
February 6th, 2009 at 12:16 am
I think big was also found as a playable character.
nomickok
April 12th, 2009 at 12:24 am
awesome!
(if i only could do something about the grossnes of some parts cause my wee hurts)
nomickok
April 12th, 2009 at 12:27 am
lol jet and dk are on crack and cream is the new generation transporter lolol
dw4
May 26th, 2009 at 11:25 pm
really awesome! :D
DRMARIOX
June 25th, 2009 at 3:35 pm
okay, how did he hack his wii to get them?
skye
May 22nd, 2010 at 6:04 am
this is so funny look at goomba LOL
MPNagem89
March 23rd, 2011 at 5:16 pm
Nintendo and Sega better include Rosalina in Mario and Sonic 3 or there will be trouble
MPNagem89
May 6th, 2011 at 12:41 am
what do third developers have against rosalina. first there was namco, then sega and now square enix? what the hell?
MPNagem89
May 6th, 2011 at 12:42 am
i meant to say third party developers
piyush
June 3rd, 2011 at 12:17 pm
how do u get them