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	<title>Comments on: Paper Mario [N64 - Debug Rooms / Unused Stuff]</title>
	<atom:link href="http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/comment-page-1/#comment-8653</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Wed, 25 May 2011 12:16:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/#comment-8653</guid>
		<description>Thanks a lot for the info Person! :)</description>
		<content:encoded><![CDATA[<p>Thanks a lot for the info Person! :)</p>
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	<item>
		<title>By: PERSON</title>
		<link>http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/comment-page-1/#comment-8652</link>
		<dc:creator>PERSON</dc:creator>
		<pubDate>Tue, 24 May 2011 21:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/#comment-8652</guid>
		<description>The place with the purple circle and unusual platforms was NOT an unused mini game map, it was to test Goombarios talky thing to see what he did so than Nintendo put a testing message in it and during later development they changed it to the mini game message.. and anyway if it were an unused mini game map it would have the blocks that you would break</description>
		<content:encoded><![CDATA[<p>The place with the purple circle and unusual platforms was NOT an unused mini game map, it was to test Goombarios talky thing to see what he did so than Nintendo put a testing message in it and during later development they changed it to the mini game message.. and anyway if it were an unused mini game map it would have the blocks that you would break</p>
]]></content:encoded>
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	<item>
		<title>By: PERSON</title>
		<link>http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/comment-page-1/#comment-8651</link>
		<dc:creator>PERSON</dc:creator>
		<pubDate>Tue, 24 May 2011 21:28:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/#comment-8651</guid>
		<description>When i was typing in badge values  i found out that attack fx repeats 4 times... anyway when my cousin and i were typing in codes to see if they made a difference we ran into a nifty badge that had no name, i think it is earthquake jump but i alwasy called it quake stomp</description>
		<content:encoded><![CDATA[<p>When i was typing in badge values  i found out that attack fx repeats 4 times&#8230; anyway when my cousin and i were typing in codes to see if they made a difference we ran into a nifty badge that had no name, i think it is earthquake jump but i alwasy called it quake stomp</p>
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	<item>
		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/comment-page-1/#comment-6762</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Fri, 23 Jul 2010 11:46:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/#comment-6762</guid>
		<description>Thanks for the info SteamingBullet! :)</description>
		<content:encoded><![CDATA[<p>Thanks for the info SteamingBullet! :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SteamingBullet</title>
		<link>http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/comment-page-1/#comment-6752</link>
		<dc:creator>SteamingBullet</dc:creator>
		<pubDate>Thu, 22 Jul 2010 19:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/#comment-6752</guid>
		<description>There are also a bunch of unused badges and items in this game. It can be found here, http://www.mariowiki.com/Paper_Mario/Beta_elements . I even have a code for beta badges

8110F444 ????

00EA Hideennocho
00F0 Hammer Charge
00F6 Jump Charge
0101 No Pawaa Anger&#039;s Power
0102 Perfect Command
010E Certain Kill Step
010F Certain Kill Whack
0110 Happy Heart
0115  Super Gettoo
0118 Auto In Succession
0119 Total Economizing
0122 Bagoon Jump
0125 Bagoon Hammer
0127 Power Smash
012A Super Prayer
012B Shrink Smash
012C Waari Shell Waari
0131 Earthquake Jump
0149 Attack FX F
0150 Genki Healthy Healthy

They will show as items though. Just overflow your inventory and drop it, pick it up and its a badge.</description>
		<content:encoded><![CDATA[<p>There are also a bunch of unused badges and items in this game. It can be found here, <a href="http://www.mariowiki.com/Paper_Mario/Beta_elements" rel="nofollow">http://www.mariowiki.com/Paper_Mario/Beta_elements</a> . I even have a code for beta badges</p>
<p>8110F444 ????</p>
<p>00EA Hideennocho<br />
00F0 Hammer Charge<br />
00F6 Jump Charge<br />
0101 No Pawaa Anger&#8217;s Power<br />
0102 Perfect Command<br />
010E Certain Kill Step<br />
010F Certain Kill Whack<br />
0110 Happy Heart<br />
0115  Super Gettoo<br />
0118 Auto In Succession<br />
0119 Total Economizing<br />
0122 Bagoon Jump<br />
0125 Bagoon Hammer<br />
0127 Power Smash<br />
012A Super Prayer<br />
012B Shrink Smash<br />
012C Waari Shell Waari<br />
0131 Earthquake Jump<br />
0149 Attack FX F<br />
0150 Genki Healthy Healthy</p>
<p>They will show as items though. Just overflow your inventory and drop it, pick it up and its a badge.</p>
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	</item>
	<item>
		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/comment-page-1/#comment-5302</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Fri, 29 Jan 2010 12:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/06/06/paper-mario-n64-debug-rooms/#comment-5302</guid>
		<description>Thanks for the info Boney :) I will update the description ASAP!</description>
		<content:encoded><![CDATA[<p>Thanks for the info Boney :) I will update the description ASAP!</p>
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