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	<title>Comments on: Nomen Quest / Aidyn Chronicles [N64 - Tech Demo / Beta]</title>
	<atom:link href="http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/comment-page-1/#comment-7287</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Sat, 18 Sep 2010 08:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/#comment-7287</guid>
		<description>As far as i know, there is no beta ROM of Aidyn Chronicles/Nomen Quest, but maybe some collector has one...</description>
		<content:encoded><![CDATA[<p>As far as i know, there is no beta ROM of Aidyn Chronicles/Nomen Quest, but maybe some collector has one&#8230;</p>
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		<title>By: Alexander</title>
		<link>http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/comment-page-1/#comment-7282</link>
		<dc:creator>Alexander</dc:creator>
		<pubDate>Sat, 18 Sep 2010 00:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/#comment-7282</guid>
		<description>Is there any type of beta for Aidyn Chronicles/Nomen Quest still around, like a ROM-Type Image, or an actual game cartridge? I&#039;d love to see the full Beta for this game, or see a bit more. If you guys have any info on this, I would be eternally grateful.</description>
		<content:encoded><![CDATA[<p>Is there any type of beta for Aidyn Chronicles/Nomen Quest still around, like a ROM-Type Image, or an actual game cartridge? I&#8217;d love to see the full Beta for this game, or see a bit more. If you guys have any info on this, I would be eternally grateful.</p>
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		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/comment-page-1/#comment-6588</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Fri, 02 Jul 2010 12:03:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/#comment-6588</guid>
		<description>Thanks for the info Myron! I&#039;m going to add them in the description =)</description>
		<content:encoded><![CDATA[<p>Thanks for the info Myron! I&#8217;m going to add them in the description =)</p>
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	<item>
		<title>By: Myron Mason</title>
		<link>http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/comment-page-1/#comment-6581</link>
		<dc:creator>Myron Mason</dc:creator>
		<pubDate>Fri, 02 Jul 2010 01:05:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/05/27/nomenquest-n64-beta/#comment-6581</guid>
		<description>The beta for Aidyn Chronicles is indeed very different from the finished game. I have the game and I can already noticed the major differences. The characters are either wearing different clothing or have different colored versions in the beta version and the compass and solar/lunar indicator are different as well. Some of the monsters looked different like the Minotaur as well as the cities. For example, in image 5 it shows the observatory in Gwernia castle, the first city you basically start in. It stands next to the shops and is black in the beta version, but in the finished version it is inside of the castle.

Also, it appears that in the beta version you could pick who you wanted to represent the party when walking around outside of battle. And you could also make that character carrie a weapon around with them. In the realeased version, only Alaron (the main character) represented the party and no weapons could be carried around.</description>
		<content:encoded><![CDATA[<p>The beta for Aidyn Chronicles is indeed very different from the finished game. I have the game and I can already noticed the major differences. The characters are either wearing different clothing or have different colored versions in the beta version and the compass and solar/lunar indicator are different as well. Some of the monsters looked different like the Minotaur as well as the cities. For example, in image 5 it shows the observatory in Gwernia castle, the first city you basically start in. It stands next to the shops and is black in the beta version, but in the finished version it is inside of the castle.</p>
<p>Also, it appears that in the beta version you could pick who you wanted to represent the party when walking around outside of battle. And you could also make that character carrie a weapon around with them. In the realeased version, only Alaron (the main character) represented the party and no weapons could be carried around.</p>
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