When it was first announced, Dragon Quest 9 was meant to have real-time action battles, but later (maybe for the critics of die-hard fans of the saga), SquarEnix decided to retain the traditional turn-based system. It’s possible that there are even more differences in these old screens & videos, so if you notice some beta stuff, please let us know!
Also, Yosh93 found these debug items (and a debug mode with the original name of the profect : Xenelon) in the final game:
Thanks to Proto1 for the contribution!
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.