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Hideki Konno, producer of Mario Kart Wii, had wanted to include extra online features like the ranking system and Ghost Data inside of Mario Kart DS, but he wasn’t been able to in time for a 2005 release. Now, on Mario Kart Wii, these features could finally be implemented. Konno had also been proposing ideas involving BMX ever since Mario Kart: Double Dash!!, but the ideas had been rejected. For Mario Kart Wii they were able to put the motorbike in, “making the world of Mario a little more for boys” as Miyamoto put it.
The game was even called Mario Kart X internally for a while, before deciding on Mario Kart Wii. During the development of the Wii Wheel, the designers tested roughly 30 different prototypes with different shapes, colors and weights, before deciding on the final Wheel design. During these evaluations the developers also realized it would be good if the voice actors actually played the game during recording session, so the lines were recorded while the actors were playing the game. [Info from Wikipedia]
In the beta version of the game, Boo was a playable character, but in the final version they choose to use King Boo instead. Also, Paratroopa, Hammer Bro and Petey have icons hidden in the data as well.
On the E3 Presentation, there are some differences of the Final and Beta game:
-Much more zoomed on the bikes gameplay;
-Different tricks, just spins;
-Some different cup icons (flower cup an example)
-Item box stays always
-Mario Kart Wii beta logo
Too, there are 2 test tracks on the game, called old_mario_gc_b/draw_demo:
Also, Gabrielwoj found lots of unused sprites on Mario Kart Wii, let see them:

These ones are some unused characters on the data files, Hammer Bro/Petey Piranha, Paratroopa and Mii Outfit C.

Some testing charcter map icons

An very old project for the country flags, weird, it’s started with USA instead of Japan.

I have no idea what this could be…

These looks an very old prototype icons, for ranking etc…

Unused items… NOTE: Wiggler and Fireball (as much commented) are USED, on some special online events

Misc… Okay, first of all, Mario on a kart could be an beta banner icon from Wii Menu, but on another folder… This mii is named: “Matuoka”, may some testing with licenses. And this wiimote is used, but only with nunchuck… Maybe, when you pressed the Wiimote without the wii wheel, it should appear this, but was pretty difficult and Nintendo maybe rejected that Idea.

This is a very weird “earth” of the Online screen, I can say it’s unused, because it says DUMMY, and there is no model!
Much of those pixels, are written: usa/japan and other countries…At the end of all, on the data files, there is a folder called “Debug” but there is nothing inside, maybe they used while making the game, and they forgot to delete the folder…
Also, I did found some interesting image, but it don’t looks unused…
You know at the credits, the Luigi Circuit is with another hour etc…
At the file with the Selection screen images (tracks), there are a Luigi Circuit as the same on the credits… Maybe for a tournament
After a little success of Mario Kart CW Project, you can check the new Mario Kart CWii Project Wiki!
Thanks to The King, Nastykill, YamiHoshi.nl/UltimatePisman, Shuckle and Gabrielwoj for the contributions!
Images:
Do you want to add more info, screens or videos to this post? Click on the “Edit” link below! It’s just like Wikipedia (maybe).
Did you like this Unseen Game? Here are some related posts:
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
15 Responses to Mario Kart Wii [Wii - Beta / Unused Stuff]
James_Koopa37
October 23rd, 2008 at 5:36 pm
I thought the motorbikes were thought of from the Japanese Mario Exitebike.
Nastykill
January 22nd, 2009 at 4:38 pm
qui c’è un’altra immagine beta:
http://www.hwupgrade.it/immagini/mariokartwii1.jpg
monokoma
January 25th, 2009 at 4:32 am
Grazie Nasty! :) Che differenze ci sono in questa immagine?
Nastykill
January 25th, 2009 at 5:12 pm
L’HUD è leggermente diverso
monokoma
January 26th, 2009 at 2:47 pm
Thanks! Aggiungo la foto poi :)
dw4
January 29th, 2009 at 8:14 pm
thx!!!!!!!
anon
February 3rd, 2009 at 11:54 pm
ENGLISH PLEASE!!!!
Dallas
July 2nd, 2009 at 1:20 am
I don’t think that pic is a normal boo, there is a little yellow blurry thing right on top of his head, it may be a crown that was not noticeable due to picture quality
Just thought I’d add that :)
Neo
December 21st, 2009 at 5:29 am
Actually, that’s just distortion around the house where Boo is. It’s a really low-quality picture and I can just tell by that. I have a good TV but I try to make the graphics be as bad as I can, sometimes wanting to mod games to be 8-bit.
mario
December 26th, 2009 at 5:58 am
i know you can hack to play as boo
Shuckle
January 10th, 2010 at 12:04 am
Paratroopa, Hammer Bro and Petey have icons hidden in the data as well. Just thought I’d point that out. :P
monokoma
January 10th, 2010 at 7:57 pm
Interesting, thanks for the info Shukle! :)
DRMARIOX
July 3rd, 2010 at 8:21 pm
I know there are some beta item icons as well.
http://spriters-resource.com/other_systems/mkwii/items.png
Wiggler and Chain Chomp are unused. Same for “New 1″, “New 2″, and “New 3″
And I think there may be unused vehicles in this:
http://spriters-resource.com/other_systems/mkwii/vehicleicons.png
monokoma
July 5th, 2010 at 1:25 pm
Wasnt Chain Chomp used in MK GameCube? I remember something like that :O
gabrielwoj
October 22nd, 2010 at 7:27 pm
@DRMARIOX , sorry bothering you but Wiggler is used, it’s from an online event… It was kinda of “ITEM”, but it’s the thing what appears the bottom, what it warns you if are coming item…
The event was a wiggler race on the wario’s gold mine…