Mario Kart [Wii - Beta]
May 4th, 2008 by Unseen64staff ![]()
Hideki Konno, producer of Mario Kart Wii, had wanted to include extra online features like the ranking system and Ghost Data inside of Mario Kart DS, but he wasn’t been able to in time for a 2005 release. Now, on Mario Kart Wii, these features could finally be implemented. Konno had also been proposing ideas involving BMX ever since Mario Kart: Double Dash!!, but the ideas had been rejected. For Mario Kart Wii they were able to put the motorbike in, “making the world of Mario a little more for boys” as Miyamoto put it. The game was even called Mario Kart X internally for a while, before deciding on Mario Kart Wii. During the development of the Wii Wheel, the designers tested roughly 30 different prototypes with different shapes, colors and weights, before deciding on the final Wheel design. During these evaluations the developers also realized it would be good if the voice actors actually played the game during recording session, so the lines were recorded while the actors were playing the game. [Info from Wikipedia] In the beta version of the game, Boo was a playable character, but in the final version they choose to use King Boo instead.
Thanks to The King for the contribution!
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Tags: Racing



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October 23rd, 2008 at 5:36 pm
I thought the motorbikes were thought of from the Japanese Mario Exitebike.