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	<title>Comments on: Okami [PS2/Wii - Proto]</title>
	<atom:link href="http://www.unseen64.net/2008/04/19/okami-prototype/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2008/04/19/okami-prototype/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.unseen64.net/2008/04/19/okami-prototype/comment-page-1/#comment-8882</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 28 Jun 2011 17:12:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/15/okami/#comment-8882</guid>
		<description>I didnt get beta ammy :(</description>
		<content:encoded><![CDATA[<p>I didnt get beta ammy :(</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.unseen64.net/2008/04/19/okami-prototype/comment-page-1/#comment-8880</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 28 Jun 2011 03:41:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/15/okami/#comment-8880</guid>
		<description>at least you unlock beta ammy for perfect on praise</description>
		<content:encoded><![CDATA[<p>at least you unlock beta ammy for perfect on praise</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.unseen64.net/2008/04/19/okami-prototype/comment-page-1/#comment-8879</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 28 Jun 2011 03:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/15/okami/#comment-8879</guid>
		<description>atleast you canplay as beta ammy if you get perfec on praise</description>
		<content:encoded><![CDATA[<p>atleast you canplay as beta ammy if you get perfec on praise</p>
]]></content:encoded>
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	<item>
		<title>By: MPNagem89</title>
		<link>http://www.unseen64.net/2008/04/19/okami-prototype/comment-page-1/#comment-8419</link>
		<dc:creator>MPNagem89</dc:creator>
		<pubDate>Thu, 21 Apr 2011 19:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/15/okami/#comment-8419</guid>
		<description>Okami would make a good Disney movie due to its unique art style</description>
		<content:encoded><![CDATA[<p>Okami would make a good Disney movie due to its unique art style</p>
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	<item>
		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/04/19/okami-prototype/comment-page-1/#comment-4723</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Fri, 06 Nov 2009 11:56:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/15/okami/#comment-4723</guid>
		<description>Okami as a simulation? Ahah, i&#039;d love to see that version. Thanks Robert :) So, if i got this right, they initially created just a 3D &quot;realistic&quot; video with the wolf running around, and only later it became an action adventure in cell shading..</description>
		<content:encoded><![CDATA[<p>Okami as a simulation? Ahah, i&#8217;d love to see that version. Thanks Robert :) So, if i got this right, they initially created just a 3D &#8220;realistic&#8221; video with the wolf running around, and only later it became an action adventure in cell shading..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert Seddon</title>
		<link>http://www.unseen64.net/2008/04/19/okami-prototype/comment-page-1/#comment-4720</link>
		<dc:creator>Robert Seddon</dc:creator>
		<pubDate>Thu, 05 Nov 2009 23:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/15/okami/#comment-4720</guid>
		<description>According to &lt;a href=&quot;http://www.1up.com/do/newsStory?cId=3176767&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt;, at one point during development &#039;it had turned into a simulation game -- you had hexes and trees sprouted on them&#039;.</description>
		<content:encoded><![CDATA[<p>According to <a href="http://www.1up.com/do/newsStory?cId=3176767" rel="nofollow">this</a>, at one point during development &#8216;it had turned into a simulation game &#8212; you had hexes and trees sprouted on them&#8217;.</p>
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