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This video was shown at Space World of 2000, and exceeded every Zelda fan’s expectations. The same tech demo was shown in May, at E3 2001. Rumors say a playable demo was even introduced behind closed doors at the same event. By now you know that the graphics in this video were scrapped for a cell-shaded style. While Wind Waker (the GameCube Zelda title) did not display these detailed graphics, Twilight Princess had a more similar style.
Thanks to Jay for the english corrections!
Clicca qui per la versione in Italiano ▼
[Original intro in italian by Bakke, english translation by Sba sb3002]
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
4 Responses to The Legend Of Zelda [GC - Space World 2000 Tech Demo]
Terra
January 1st, 2009 at 2:42 am
This looks awesome!
will
October 10th, 2009 at 10:04 pm
so thats were they got the ganondorf design 4 melee
Stephen
September 9th, 2010 at 7:11 pm
Hmph…that will be obsolite, cause I am making the game, with the exact designs of the demo, but there are changes:
Matt the Swordsman added
Natalie the Magician added
4 worlds to Save
More Weapons
More techniques
More Enemies
More allies
The game will equal Ocarina of Time with it.
The Game is “The Legend of Zelda: Dawn of the Heroes”
Dr.MarioX
June 1st, 2011 at 9:51 pm
It would’ve been great to know there was gameplay made for this. Reminds me of GCN’s Soul Calibur II, knowing Ganondorf was planned to be a character.