Set in Medieval Europe, Namco’s Plague of Darkness puts you into the presumably chain armoured boots of Douran, a Knight of the Order, to resolve the mystery of The Black Death. We’ll give him a clue: it was the rats. Or people pissing in the streets. We forget. The press release claimed that the game had a “rich use of colour,” but we beg to differ given these drab work-in-progress screenshots. Not that the colour palate is particularly important.
Comparisons to Morrowind can be made, but from the sound of things Namco were hoping to make it more accessible. The fighting system featured attack, defend, block and grab moves, while tarot cards were used to summon magic attacks. Although it’s not known for certain, we reckon that it was played from a third person perspective. It was cancelled: reasons unknow.
[Contribute by Matt Gander from www.gamesasylum.com]
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
1 Response to Plague of Darkness [XBOX/PS2 - Cancelled]
Batzarro
July 12th, 2009 at 7:00 pm
“…Knight of the Order, to resolve the mystery of The Black Death. We’ll give him a clue: it was the rats. Or people pissing in the streets.”
The Piss(shit too) on the streets brought rats, which had lice, which transmitted the plague. And to boot, people took to killing cats for superticious reasons, which could have controlled the rat population attracted to the piss and shit.
THe title reminds me of the silicon knights game.