Aliens: Colonial Marine [PS2 - Cancelled]

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by In: playstation 2|SONY

15 Apr 2008

Aliens: Colonial Marines is a first-person shooter video game that was to be released for the PlayStation 2 in Fall 2001, prior to being cancelled by Fox Interactive and Electronic Arts for unknown reasons. Aliens: Colonial Marines was to take place between the second and third films, when a rescue team of colonial marines and a salvage team go on a search-and-rescue mission for the missing United States Colonial Marines ship, Sulaco. When the Sulaco is found, the salvage team boards the ship, but the marines lose contact with them about twelve hours later.

The marine team docks with the Sulaco in an attempt to find the missing salvage team, but instead encounter Xenomorph aliens. The player is able to command up to four marines out of a group of twelve. Each marine has different personalities, skills, and abilities. Aliens: Colonial Marines is also the name of a series of Dark Horse Comics.

[Info from Wikipedia]

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5 Responses to Aliens: Colonial Marine [PS2 - Cancelled]

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Bill

December 4th, 2008 at 2:33 pm

Great site. Thought might be of interest that theres a video of ps2 Aliens: Colonial Marines in action on youtube at:

http://www.youtube.com/watch?v=rIeLGifENbI

Hope Gearbox stick to releasing the new one for ps3/360/pc.

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monokoma

December 4th, 2008 at 3:34 pm

Thank you Bill! i uploaded that video on YT.. but i forgot to embed it in here too ;P now i did :)

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Bill

December 5th, 2008 at 9:52 pm

Cool, nice one.

Shame this wasnt released. Obviously looking a bit dated but its Aliens related after all!!!

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gamer

August 10th, 2010 at 1:00 am

this would make a greate arcade game using the new motion sphere and if they changed the graphics/updated the ai

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Aliens Colonial Marines: First Impressions « Andy Carrington

February 13th, 2013 at 7:08 pm

[...] avid Aliens fanboy that I am, I’ve been wanting to get to grips with this game since it was first announced back in 2001 for the PS2, and I’ve been anticipating its arrival through all the years of development [...]

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