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Sonic Crackers, also known by the name in the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Mega Drive/Genesis. It is believed to have been an engine test, containing essentially multiple different game engines, swapped out in realtime using code written into RAM. The game has Sonic and Tails joined together by a band of rings. This would later become the idea for Knuckles’ Chaotix for the Sega 32X.
The ROM has two “adventure” levels, one of which appears multiple times with a different palette each time, and two “field” levels. One is highly reminiscent of the Techno Tower Zone level in Knuckles’ Chaotix, the objective being to make it to the top of the screen; if this is done or three full minutes elapses on the clock, the Sonic 1 “game over” music plays and the player is brought to the first field level, featuring a clouded background and a waterfall.
The “field” levels are only half-complete; there is no collision set, and Sonic can walk anywhere on the field with impunity. If the player pauses and hits a button, the game goes to a carnival-like level reminiscent of Chaotix’ Speed Slider Zone that goes around in an infinite loop. After one minute has elapsed, the circus level ends and another “field” level begins. After the player pauses and hits another button, he or she is brought back to the Techno Tower Zone level with a different palette, four in all. – [info from Wikipedia]
Thanks to Shockingace for the video!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
7 Responses to Sonic Crackers [MD/G - Proto]
shockingace
September 7th, 2008 at 10:00 pm
I have 1 video of this :
http://es.youtube.com/watch?v=4D8hpR9Blz0
monokoma
September 8th, 2008 at 1:32 pm
Thank you Shockingace! :) I’m going to embed it in the page!
Shoyz
October 28th, 2009 at 9:52 pm
By pressing jump while Sonic and Tails are both close enough, Sonic will actually pick up tails. You can then throw him, though it doesn’t really work that well.
Hydrozor
January 15th, 2010 at 3:09 am
Sonic Battle did a mythology gag of the name of this game with the cards “Sonic Cracker” and “Sonic Air Cracker”. To say the least, the aforementioned game did a lot of other shout outs to names and such.
Unfortunate that this is the only mention amongst any canon game(that I know of) besides remade stages as mentioned in the article.
SteamingBullet
October 20th, 2010 at 9:01 pm
that game must have been kind of crappy. First off it looks a lot like sonic CD with tails, second tails is like doing his own stuff and going faster than sonic.
SteamingBullet
October 20th, 2010 at 9:02 pm
Whoops XD Didn’t realize tails was being played sry
Kurin
July 5th, 2011 at 10:45 pm
Just so you know,This game has become the little-known game called Knuckles Chaotix for the 32-x.That is why Mighty’s sprite sheet is simalir to sonic’s.