Rockman / Megaman 7 [SNES - Beta]

1 Star2 Stars3 Stars4 Stars5 Stars (2 votes, average: 5.00 out of 5)
Loading ... Loading ...
by In: NINTENDO|snes

14 Apr 2008

Rock Man/Mega Man 7 was the third Mega Man game released on the Super Nintendo, and the first Original series game to be released on the system.  The beta version shows that beyond a few graphical changes, little actually playing aspects were changed.

It known that similar to how the opening stage of Mega Man X had a collapsable ground, Mega Man 7 did as well.  However, it was removed for unknown reasons.

screen06.png

Much of the opening stage’s background and ground itself was different in the beta.  The skyline of the city seems to have not be viewable in the background, and the ground was rather dull and brown.  It should also be noted that the dialogue box was much like the X series’, though it was changed in the final version to the comic style dialogue bubble we’ve seen it as today.

screen06-final.png

screen07.png

The stage selection screen did not change as to regards of only four robot masters being available to be battled at first.  However, the beta version did not actually show you whose stage you were going to.  Perhaps the developers originally wanted you to be surprised by who were you going to battle with?

Thanks a lot to SNES Central for these images!

Images:

Edit


Buy from these banners to support U64!:



4 Responses to Rockman / Megaman 7 [SNES - Beta]

Avatar

superfun64

May 3rd, 2009 at 11:33 pm

More than likely the pictures in the robot masters select screen were markers to take place for the boss image until they put one in. I bet if you translated the symbols it would say “under construction” or something like that. Just look at the bots in the picture. Makes sense.

Avatar

Janet Merai

January 4th, 2010 at 10:18 am

Yes the translation for the four boss icon placeholder means:

“Under Construction”
工事中
こうじちゅう
koujichuu

Avatar

biggreenlatino

January 6th, 2012 at 7:52 pm

I guess they removed the collapsable ground because it could remind people of the Great Hanshin earthquake happened in Japan few months before the game’s release.

Avatar

monokoma

January 6th, 2012 at 10:25 pm

Interesting info, thanks Biggreenlatino! That could really be the reason

Comment Form

Your Ad Here

About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

Attention:

Currently we don't have much free time to update Unseen64, so all your contributions, edits and emails could take some time (weeks or even months!) to be checked, organized and published. We are sorry about this, we try to do the best we can in our limited free time, thanks for your support!

Are you a developer?

Buy from these banners to support U64:



Unseen Archive:

Support U64:



  • antonio salvador: im also dissatisfied by irem also this dissission must be costly to them they have created a form of [...]
  • Mohammad: There is a vast market in commercial property regardless of where you are, and if you are keen on [...]
  • diet program: My brother suggested I might like this blog. He was entirely right. This post truly made my day. Yo [...]
  • Nikola M.: I play even today Forsaken64 on Windows8 with emulator. The Game is simply great. The pictures of F [...]
  • Joelcampos: I think beta versions of computer games should be allowed and added. [...]