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	<title>Comments on: Resident Evil 1 [PSX - Beta / Concept]</title>
	<atom:link href="http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>By: St. Twiggy</title>
		<link>http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/comment-page-1/#comment-8489</link>
		<dc:creator>St. Twiggy</dc:creator>
		<pubDate>Mon, 02 May 2011 06:02:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/#comment-8489</guid>
		<description>Co op resident evil would have been cool</description>
		<content:encoded><![CDATA[<p>Co op resident evil would have been cool</p>
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		<title>By: pcloadletter</title>
		<link>http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/comment-page-1/#comment-7910</link>
		<dc:creator>pcloadletter</dc:creator>
		<pubDate>Tue, 30 Nov 2010 23:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/#comment-7910</guid>
		<description>Funny that even back then people went over these details so well. Interesting letter to gamepro: 
&quot;According to the rep, the game has no formal cemetery, but there is a single grave; the &quot;crumbling guest house&quot; is the guard&#039;s house; and the tower mentioned in the ad became the lab. &quot;
http://bit.ly/dKnNn6</description>
		<content:encoded><![CDATA[<p>Funny that even back then people went over these details so well. Interesting letter to gamepro:<br />
&#8220;According to the rep, the game has no formal cemetery, but there is a single grave; the &#8220;crumbling guest house&#8221; is the guard&#8217;s house; and the tower mentioned in the ad became the lab. &#8221;<br />
<a href="http://bit.ly/dKnNn6" rel="nofollow">http://bit.ly/dKnNn6</a></p>
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	<item>
		<title>By: angel</title>
		<link>http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/comment-page-1/#comment-5019</link>
		<dc:creator>angel</dc:creator>
		<pubDate>Sat, 19 Dec 2009 23:22:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/#comment-5019</guid>
		<description>cvan u please give that game</description>
		<content:encoded><![CDATA[<p>cvan u please give that game</p>
]]></content:encoded>
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	<item>
		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/comment-page-1/#comment-4222</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Mon, 03 Aug 2009 09:33:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/#comment-4222</guid>
		<description>Survivhor are the best for the RE Unseen :)</description>
		<content:encoded><![CDATA[<p>Survivhor are the best for the RE Unseen :)</p>
]]></content:encoded>
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		<title>By: Celine</title>
		<link>http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/comment-page-1/#comment-4212</link>
		<dc:creator>Celine</dc:creator>
		<pubDate>Sun, 02 Aug 2009 14:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/#comment-4212</guid>
		<description>http://www.survivhor.com/RE1/BETA01/INTRO/index.html</description>
		<content:encoded><![CDATA[<p><a href="http://www.survivhor.com/RE1/BETA01/INTRO/index.html" rel="nofollow">http://www.survivhor.com/RE1/BETA01/INTRO/index.html</a></p>
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	<item>
		<title>By: Chris Wilkinson</title>
		<link>http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/comment-page-1/#comment-3997</link>
		<dc:creator>Chris Wilkinson</dc:creator>
		<pubDate>Fri, 03 Jul 2009 13:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/#comment-3997</guid>
		<description>Bio hazard sega saturn special limited release -- it was released under the label director&#039;s cut July 24-31 1997 a different mode from playstation with different curscenes. The cd was the as the black &amp; sliver Jap &amp; HK import version, but the copyright wasn&#039;t by &quot;Sega Ltd&quot; I t was by Capcom Ltd &amp; Virgin Interactive co Ltd the serial number on disc was different it wasn&#039;y T-1219G it was something else can&#039;t remember. This version contain extended uncut cutscenes in intro 1mins 30 seconds. als the cutscenes when game were different, you hear barry crashing through the dinning room, when you walk into that first room the windows smashed on the left side. The zombies are harder, your dead after one bite. You have added cutscenes within the game on the back of the box it said in english that you would find a survivor in the mansion? the box had the mansion on the front with the room looked like it has been destroyed, with plants growing through the ceiling and a gun layin on the ground circled in the light shinging in the room?</description>
		<content:encoded><![CDATA[<p>Bio hazard sega saturn special limited release &#8212; it was released under the label director&#8217;s cut July 24-31 1997 a different mode from playstation with different curscenes. The cd was the as the black &amp; sliver Jap &amp; HK import version, but the copyright wasn&#8217;t by &#8220;Sega Ltd&#8221; I t was by Capcom Ltd &amp; Virgin Interactive co Ltd the serial number on disc was different it wasn&#8217;y T-1219G it was something else can&#8217;t remember. This version contain extended uncut cutscenes in intro 1mins 30 seconds. als the cutscenes when game were different, you hear barry crashing through the dinning room, when you walk into that first room the windows smashed on the left side. The zombies are harder, your dead after one bite. You have added cutscenes within the game on the back of the box it said in english that you would find a survivor in the mansion? the box had the mansion on the front with the room looked like it has been destroyed, with plants growing through the ceiling and a gun layin on the ground circled in the light shinging in the room?</p>
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