<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Kingdom Hearts: Chain of Memories [GBA - Beta]</title>
	<atom:link href="http://www.unseen64.net/2008/04/07/kingdom-hearts-chain-of-memories-gba-beta/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2008/04/07/kingdom-hearts-chain-of-memories-gba-beta/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
	<lastBuildDate>Mon, 13 Feb 2012 13:25:08 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Lis4real25</title>
		<link>http://www.unseen64.net/2008/04/07/kingdom-hearts-chain-of-memories-gba-beta/comment-page-1/#comment-8146</link>
		<dc:creator>Lis4real25</dc:creator>
		<pubDate>Thu, 24 Feb 2011 02:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/07/kingdom-hearts-chain-of-memories-gba-beta/#comment-8146</guid>
		<description>What about the Jungle Key card aswell as the deep jungle that was cut?</description>
		<content:encoded><![CDATA[<p>What about the Jungle Key card aswell as the deep jungle that was cut?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alkaid</title>
		<link>http://www.unseen64.net/2008/04/07/kingdom-hearts-chain-of-memories-gba-beta/comment-page-1/#comment-7886</link>
		<dc:creator>Alkaid</dc:creator>
		<pubDate>Sat, 27 Nov 2010 21:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/07/kingdom-hearts-chain-of-memories-gba-beta/#comment-7886</guid>
		<description>Is it just me, or do the cards in these secreenshots seem a bit bigger than the cards in the final game? Also, some of the screenshots showing the cards have images in the bottom right corner of the type of card they are (for instance, Donald&#039;s staff sillouette for magic cards or Mickey&#039;s head for summons, seen on the Darkside battle, heartless free-for-all and Cloud summon shots), when in the final game these icons only appear at the bottom left corner of the screen when sorting through your deck and are replaced by numbers for all these cards regardless of what type of card they are (with the exception of villain cards who don&#039;t have numbers).

I don&#039;t know for sure, but the sprite of Axel in the image with the other nobody also seems more different from the original besides scan resolution. It&#039;s like his face is a lot more slim and his eyes are smaller than I remember, but it&#039;s been a while since I&#039;ve seen this particular sprite in the game to say for sure.

Also, the screenshots of Cloud and Darkside imply Sora may have semi-decks in his main deck that separate his cards based on category. In the final game they&#039;re all on a single reel available in whatever order you&#039;ve placed them in, and the only cards separated into their individual groups are the villain cards (which are on an entirely different reel and not in a grouped deck as pictured).

The screenshot with Sora fighting the heartless is supposed to be Twilight Town, isn&#039;t it? (I don&#039;t remember for sure). I don&#039;t really remember any sleights, cards or abilities otherwise that allow you to distort the area to make it tilt like that. The only instance I remember the screen will tilt like that was in Wonderland, and only on the field where you battle Captain Hook. 

It&#039;s very interesting to see the difference between these screens and the final product, though.</description>
		<content:encoded><![CDATA[<p>Is it just me, or do the cards in these secreenshots seem a bit bigger than the cards in the final game? Also, some of the screenshots showing the cards have images in the bottom right corner of the type of card they are (for instance, Donald&#8217;s staff sillouette for magic cards or Mickey&#8217;s head for summons, seen on the Darkside battle, heartless free-for-all and Cloud summon shots), when in the final game these icons only appear at the bottom left corner of the screen when sorting through your deck and are replaced by numbers for all these cards regardless of what type of card they are (with the exception of villain cards who don&#8217;t have numbers).</p>
<p>I don&#8217;t know for sure, but the sprite of Axel in the image with the other nobody also seems more different from the original besides scan resolution. It&#8217;s like his face is a lot more slim and his eyes are smaller than I remember, but it&#8217;s been a while since I&#8217;ve seen this particular sprite in the game to say for sure.</p>
<p>Also, the screenshots of Cloud and Darkside imply Sora may have semi-decks in his main deck that separate his cards based on category. In the final game they&#8217;re all on a single reel available in whatever order you&#8217;ve placed them in, and the only cards separated into their individual groups are the villain cards (which are on an entirely different reel and not in a grouped deck as pictured).</p>
<p>The screenshot with Sora fighting the heartless is supposed to be Twilight Town, isn&#8217;t it? (I don&#8217;t remember for sure). I don&#8217;t really remember any sleights, cards or abilities otherwise that allow you to distort the area to make it tilt like that. The only instance I remember the screen will tilt like that was in Wonderland, and only on the field where you battle Captain Hook. </p>
<p>It&#8217;s very interesting to see the difference between these screens and the final product, though.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

