Choboco is a chicken-like creature but taller than it, that apeared in many FF in the FF series, such as FFX or X-2. There was a game called Choboco De Battle, developed by official SquareSoft L.A. This was considered a first game that release for Arcade, and a best graphic ever with range of polygon from 8 million to 80 million per second. That because it was used a Sig Onyx 2 workstation. The last time we seen it, is was at Sig 1997, running on a Onyx 2c without a coin-slot, and with a computer CRT screen. The game was cancelled for unknown reason, some rumor said that because they want to focus to the future of home console rather than develop it on a arcade using other technology. Now we wait until someone leak the ROM!
Thanks to tchristian for the description!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
3 Responses to Chocobo de Battle [Arcade? - Tech Demo / Unreleased]
Kratos
November 15th, 2010 at 4:47 pm
The technology used to play it is interesting at least, but the game makes no sense… Chocobo shooting missiles? o-o
Bacent
August 10th, 2011 at 1:29 pm
It kinda looks like what led up to the chocobo stuff in FFX or something, since it only came out a couple of years before X did
But that’s just me
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