The game was originally going to be published by Atari, but publishing rights switched to Sierra on April 20, 2006. On August 31, 2006, TimeShift was delayed for a second time. The game was finally released on October 30, 2007.
Because the game had been delayed several times and was not mentioned very much in gaming news, the press thought that the project had been abandoned. However, on April 10, 2007, Vivendi Games announced that they were giving TimeShift a complete overhaul and were fixing many bugs. The most striking difference is the change in visual style, after claims that the original look “couldn’t compete in the post Unreal Engine 3 world” and that the original steampunk style “didn’t resonate with people.”
One of a number of changes is that Michael Swift, the game’s original protagonist, will not be appearing in the game. After the retooling of the game, Saber introduced “the suit” as the time control device, making the protagonist anonymous. Saber said that this change was to let the player imagine that “you are the protagonist”. [info from Wikipedia]
Some more differences were noticed by Vicente:
[Thanks to Gerror for some of these images!]
Images:
Do you want to add more info, screens or videos to this post? Click on the “Edit” link below! It’s just like Wikipedia (maybe).
Did you like this Unseen Game? Here are some related posts:
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
4 Responses to Time Shift [X360 PS3 Beta]
Kevboard
May 6th, 2009 at 8:30 pm
there is a demo of an oler version!
monokoma
May 7th, 2009 at 1:54 pm
There was something different in the old demo? :O
Vicente
April 7th, 2010 at 9:51 pm
yup, the level in the demo is on the final game.
the differences are
an intro with michael talking to someone
a in game scene of a vehicle blowing up by a rocket.
different graphics
different HUD
and the game was meant to be published by atari
there was an early box, it was blue, with the character michael with a gun.
monokoma
April 8th, 2010 at 12:59 pm
Thanks Vicente! :)