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	<title>Comments on: Project Reality / Nintendo Ultra 64 [Tech Demos]</title>
	<atom:link href="http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
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		<title>By: k</title>
		<link>http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/comment-page-1/#comment-9038</link>
		<dc:creator>k</dc:creator>
		<pubDate>Wed, 13 Jul 2011 20:02:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/#comment-9038</guid>
		<description>that 64 was capable of these graphics, the joke is that the devs had hard-drives with *gasp GIGABYTE of storage capacity. the 64 cartridges were too much better then high end floppy disk.</description>
		<content:encoded><![CDATA[<p>that 64 was capable of these graphics, the joke is that the devs had hard-drives with *gasp GIGABYTE of storage capacity. the 64 cartridges were too much better then high end floppy disk.</p>
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		<title>By: KuronoToriga</title>
		<link>http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/comment-page-1/#comment-8934</link>
		<dc:creator>KuronoToriga</dc:creator>
		<pubDate>Sat, 02 Jul 2011 00:47:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/#comment-8934</guid>
		<description>Wow... The only N64 game I saw with graphics even near that level was in Perfect Dark, and it wasn&#039;t as good as these pictures... I got goosebumps thinking a N64 could actually do that... *shivers*</description>
		<content:encoded><![CDATA[<p>Wow&#8230; The only N64 game I saw with graphics even near that level was in Perfect Dark, and it wasn&#8217;t as good as these pictures&#8230; I got goosebumps thinking a N64 could actually do that&#8230; *shivers*</p>
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		<title>By: CD SLOW</title>
		<link>http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/comment-page-1/#comment-6930</link>
		<dc:creator>CD SLOW</dc:creator>
		<pubDate>Wed, 11 Aug 2010 15:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/#comment-6930</guid>
		<description>CD systems not being capable of this graphics was absolutely not stupid or wrong information LOOL. Remember when we had 10x CD drives in our computers or 2x drives?  Today it seems odd but every person able to use his/her brain  knows that this graphics were not possible in 1996 due to slow drives limiting the bandwidth. Using a computer with a cd drive is something different because u install a game on your computer and the hard drive was faster then your cdrom drive. U guys have to step back a little to see the whole picture!</description>
		<content:encoded><![CDATA[<p>CD systems not being capable of this graphics was absolutely not stupid or wrong information LOOL. Remember when we had 10x CD drives in our computers or 2x drives?  Today it seems odd but every person able to use his/her brain  knows that this graphics were not possible in 1996 due to slow drives limiting the bandwidth. Using a computer with a cd drive is something different because u install a game on your computer and the hard drive was faster then your cdrom drive. U guys have to step back a little to see the whole picture!</p>
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		<title>By: Reza</title>
		<link>http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/comment-page-1/#comment-6759</link>
		<dc:creator>Reza</dc:creator>
		<pubDate>Fri, 23 Jul 2010 09:28:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/#comment-6759</guid>
		<description>Haha that top video is quite a laugh. &quot;No matter how close you zoom, the image never appears blocky&quot;. Too bad it never really happened.</description>
		<content:encoded><![CDATA[<p>Haha that top video is quite a laugh. &#8220;No matter how close you zoom, the image never appears blocky&#8221;. Too bad it never really happened.</p>
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		<title>By: Ven</title>
		<link>http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/comment-page-1/#comment-6292</link>
		<dc:creator>Ven</dc:creator>
		<pubDate>Sun, 23 May 2010 18:46:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/#comment-6292</guid>
		<description>Uh c45....the 64 had better graphics than the Playstation also what they show is actually capable by the 64. :/
I do admit the CD bit was stupid though.</description>
		<content:encoded><![CDATA[<p>Uh c45&#8230;.the 64 had better graphics than the Playstation also what they show is actually capable by the 64. :/<br />
I do admit the CD bit was stupid though.</p>
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		<title>By: Dan</title>
		<link>http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/comment-page-1/#comment-6060</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sun, 18 Apr 2010 21:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/project-reality-nintendo-ultra-64-tech-demos/#comment-6060</guid>
		<description>I like how he talks about how it&#039;s impossible to do 3D environments on a CD-based system.</description>
		<content:encoded><![CDATA[<p>I like how he talks about how it&#8217;s impossible to do 3D environments on a CD-based system.</p>
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