Mission Impossible [N64 - Beta / Tech Demo]

1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading ... Loading ...
by In: NINTENDO|nintendo 64 & 64DD

4 Apr 2008

Add a new beta or cancelled game to the U64 Archive Edit a page in the U64 Archive

mission64logo.jpg

Mission: Impossible is an action game / third-person shooter for the Nintendo 64, based on the 1996 film Mission: Impossible. It was developed by Ocean Software and distributed by Infogrames Entertainment. It later received a PlayStation port, with minor additions such as voice acting, but reduced graphics.

The N64 version was released in 1998, after it was postponed for many years. The game was originally announced in March 1996 as one of the first titles in development for the new 64-bit console. Ocean even confirmed that the game would had some special features for the Nintendo 64DD, but obviously there is no such option in the final game.

The very first images released looked like an High-Definition version of the game, with a cleaner graphic that was unthinkable for the real N64 hardware. Today these screens can make us to smile, but in 1996 these target renders were the most beautiful graphic ever. The final version of the game had no such graphic detail, with blurred out polygons and textures.

Unfortunately none of the U64 staff has played Mission Impossible 64, so we don’t know if the scenes in these beta screens were ported somehow in the final version. If you played Mission Impossible 64 and notice any differences, please let us know!

Thanks to RagingD and John Doom we found out some more details about the differences in these early screens:

This level only ends up being a cutscene in the final version.

The wet suit is not in the final version

This suit is changed from white to red in the final version

Screen 1: It’s the exit from the KGB HQ

Screen 2: This stage it’s not in the game

Screen 3: She (should be) Candice Parker in the prison of the KGB HQ. However, in the game she has a different hair cut.

Screen 4: A room in the KGB HQ where it should be a missing agent (but in the screen he isn’t there)

Screen 5: KGB HQ’s closet (But in the game you can’t drag enemies’s corpses).

Screen 6: The stage is not in the game (and who is that guy? o.o)

Screen 7: Same as above

Screen 8: Another missing level

Screen 9: Missing level (And the hud is VERY different)

Screen 10: Missing level

Screen 11: A cutscene (as RagingD said)

Screen 12: ??? maybe it’s the first level (but I’m not so sure…)

Screen 13: Head Security Officer’s room (but in the game there is a Communist flag instead of an american flag. The situation in the screen it’s totally different from the game too)

Screen 14: The second level (but in the game Ethan wears a different suit)

Screen 15: ??? Maybe it’s the hallway to exit from the KGB

Screen 16: The embassy (but the Lenin’s statue is missing)

Screen 17: Head Security Officer’s room as in the game (but the suit is different, just as RagingD said, and Ethan looks more Tom Cruise than in the game)

Screen 18: It seems a beta embassy’s room because the door and the plants are the same of the game). Or it could be a totally different level missing in th game.

Screen 19: The secret room in the KGB as in the game

Screen 20: it seems the entry to that beta-embassy. (the hud is totally different)

Screen 22: It’s probably a beta first level

Screen 23: First level

Screen 24: It could be a beta version of the escaping level from the KGB HQ

Screen 25: A beta version of the Head Security Officer’s room

Screen 26: Maybe is a beta version of the escaping level from the KGB HQ (but the enemy is totally different from the one in the game)

Screen 29: The bathroom in the embassy and the Deputy Ambassador (but the mirrors don’t reflect in the n64 version)

Screen 30: ???

Screen 32: VR sequence?

Mission Impossible 64 remains without doubt one of the most fascinating beta games to look at, to have an idea of what were the expectations of the gamers about the new Nintendo hardware. We dreamed for months to play with this high level of graphic with the Nintendo 64, but only with the release of the Dreamcast we were able to have something that looked as clean as the original Mission Impossible 64 target renders.

A sequel, Mission Impossible 2, was announced in 1999, but it was soon cancelled for the N64. MI2 was going to be developed for the Dreamcast, but when Infogrames lost the Mission Impossible license, the game became “La Femme Nikita” for the Playstation 2, cancelled after 2 years of development.

Thanks to Robert Seddon for some of these screens and to RagingD and John Doom for the contributions!

italian_flag.jpg Clicca qui per la versione in Italiano ▼

Images:

Do you want to add more info, screens or videos to this post? Click on the “Edit” link below! It’s just like Wikipedia (maybe).

Edit

Did you like this Unseen Game? Here are some related posts:

  1. Body Harvest [N64 - Beta / Unused Stuff]
  2. Survivor Day One [N64 - Cancelled]
  3. RiQa [N64 - Cancelled]
  4. Thornado [N64 - Prototype]
  5. La Femme Nikita [DC/PS2 - Cancelled]

5 Responses to Mission Impossible [N64 - Beta / Tech Demo]

Avatar

RosaleX

May 6th, 2008 at 2:26 am

I’ve played M:I 64 about ten or eleven years ago so I don’t remember shit :p
Btw, very nice article. I love you guys :>

Avatar

RagingD

December 1st, 2009 at 6:56 pm

I have the game and can confirm that alot of the stuff shown in the beta screenshot is not in the final version of the game or has some changes to the final.

http://www.unseen64.net/wp-content/gallery/mission-impossible-64/missio13.jpg

This level only ends up being a cutscene in the final version.

The wet suit is not in the final version

http://www.unseen64.net/wp-content/gallery/mission-impossible-64/missio7.jpg

This suit is changed from white to red in the final version

Avatar

monokoma

December 1st, 2009 at 9:39 pm

Thanks a lot for the info RagingD! :) I’m going to add them in the page!

Avatar

John Doom

April 17th, 2010 at 3:08 pm

Screen 1
It’s the exit from the KGB HQ

Screen 2
This stage it’s not in the game

Screen 3
She (should be) Candice Parker in the prison of the KGB HQ. However,in the game she has a different hair cut.

Screen 4
A room in the KGB HQ where it should be a missing agent (but in the screen he isn’t there)

Screen 5
KGB HQ’s closet (But in the game you can’t drag enemies’s corpses).

Screen 6
The stage is not in the game (and who is that guy? o.o)

Screen 7
Same as above

Screen 8
Another missing level

Screen 9
Missing level (And the hud is VERY different)

Screen 10
Missing level

Screen 11
A cutscene (as RagingD said)

Screen 12
??? maybe it’s the first level (but I’m not so sure…)

Screen 13
Head Security Officer’s room (but in the game there is a Communist flag instead of an american flag. The situation in the screen it’s totally different from the game too)

Screen 14
The second level (but in the game Ethan wears a different suit)

Screen 15
??? Maybe it’s the hallway to exit from the KGB

Screen 16
The embassy (but the Lenin’s statue is missing)

Screen 17
Head Security Officer’s room as in the game (but the suit is different, just as RagingD said, and Ethan looks more Tom Cruise than in the game)

Screen 18
It seems a beta embassy’s room because the door and the plants are the same of the game). Or it could be a totally different level missing in th game.

Screen 19
The secret room in the KGB as in the game

Screen 20
it seems the entry to that beta-embassy. (the hud is totally different)

Screen 22
It’s probably a beta first level

Screen 23
First level

Screen 24
It could be a beta version of the escaping level from the KGB HQ

Screen 25
A beta version of the Head Security Officer’s room

Screen 26
Maybe is a beta version of the escaping level from the KGB HQ (but the enemy is totally different from the one in the game)

Screen 29
The bathroom in the embassy and the Deputy Ambassador (but the mirrors don’t reflect in the n64 version)

Screen 30
???

Screen 32
VR sequence?

I hope that was helpful, and sorry my bad English xd
I’m also working on a hi-texure pack for the N64 version of the game and i’m restoring some beta stuff (Ethan smoking and the hud xd)
When I’ll finish to mod the game I’ll inform you. Bye!

Avatar

Appleseed

August 31st, 2010 at 2:10 am

Guys I’ve worked pretty extensively into mission impossible and debugging. Any questions you have let me know and I”ll do my best to answer them. Send them to my email though.

Thanks =D

Comment Form

About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

Are you a developer?

Our mighty sponsor:

Unseen Archive:

Buy games to help U64!

Support U64: