Kirby 64: The Crystal Shards [N64 - Beta]

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by In: NINTENDO|nintendo 64 & 64DD

4 Apr 2008

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Kirby 64 had a long and complex developed cycle, with many delays. The project was developed by HAL and it was designed to be a real sequel for Kirby Dreamland 3 for SNES. The beta screens in the gallery below shown an early version of the game, in which it seems that other playable characters (as Dedede) could have been used in many more levels. If you have more info on the differences in this beta, please let us know!

Clicca qui per la versione in Italiano ▼

Cliquez pour lire la version en français ▼

Thanks to Joe Long, FullMetalMC, Nick, ToadTReborn, Hydrozor & Ultraman82 for the contributions!

Images:

Video:

Do you want to add more info, screens or videos to this post? Click on the “Edit” link below! It’s just like Wikipedia (maybe).

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13 Responses to Kirby 64: The Crystal Shards [N64 - Beta]

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person

April 18th, 2009 at 1:46 am

I wonder why those characters were removed

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Hydrozor

January 20th, 2010 at 10:31 pm

The only characters that weren’t playable at all were Adeline. Also, that’s an interesting variation of the Rock + Electric combo. I like the final version, though.

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monokoma

January 22nd, 2010 at 2:12 pm

Sadly i never played the final game, so i’m not sure of all the differences, Hydrozor, if you would like to add more info about the Kirby 64 beta to the description, it’s welcome!

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Joe Long

April 25th, 2010 at 11:20 pm

The virtual interface is in fact used in the final version. HUDs are interchangeable.

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monokoma

April 26th, 2010 at 1:08 pm

Thanks a lot for the ino Joe! I will update the description :)

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TheDarkness

November 20th, 2010 at 4:18 am

Oh, wow… now I want to pit as Waddle-Dee against *insert spoiler here*… T_T

Also: To thee who is confused about playability: The characters that aren’t playable anymore (Final ver.) are TECHNICALLY still playable… in 2-4 player mini-games… >>

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BombChu16

February 2nd, 2011 at 7:57 pm

Apparently, Kirby 64 was originally announced as ‘Kirby’s Cloud’.
Interesting.

Here’s a trailer containing beta footage:
http://www.youtube.com/watch?v=Qf0pwsX73jw

Also, IGN has some K64 beta screenshots not seen above.

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BombChu16

February 2nd, 2011 at 8:41 pm

Okay, long post:

According to Wikipedia, Kirby 64 was also going to be an N64DD game. Why would it need the Disk Drive, anyway? It’s a pretty short game.

And, there’s some false information in the description:
“the only characters that weren’t playable at all were Adeline”

In the screenshots, there is an image that CLEARLY shows her to have been playable. Besides, it wouldn’t make sense for Waddle Dee and DeDeDe to be playable, and not her too.

And something else I noticed: on the leftmost side of the beta HUD, there is a small meter with three slots.

It may have been used to indicate when they joined up, EXCEPT.
The screenshots show the meter to be empty while Kirby is on Rock Star and Aqua Star, at which point they already have joined the group.
They are all shown playable on those two levels as well.

So, what was it really used for? Just wanted to point that out.

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gabrielwoj

June 24th, 2011 at 5:19 pm

I hate when videos got deleted D:

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monokoma

June 27th, 2011 at 1:49 pm

Indeed :( I have saved some backup of part of the videos in U64 that are from other YT users, but i dont know if i still have this one.. i’ll have to check!

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monokoma

July 2nd, 2011 at 2:36 pm

i tried to find the video, but i cannot fint it anymore :P I think this could still be in some old Nintendo Space World japanese website… maybe from 1998?

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Genevieve

August 7th, 2011 at 3:10 pm

Hey! This is a very interesting article, really I adore to read some beta stuff! (Plus I really remember that game from my childhood, so sad we couldn’t play at all the others characters!)

I also see that there is a traduction in Italian, I could traduce for the site the articles in french! :)

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monokoma

August 9th, 2011 at 10:39 pm

Thanks for the french translation Genevieve! Also, i have finally found that kirby 64 beta video again and re-uploaded it :D

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