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Forever Dragonz is a cancelled one-on-one fighting game that was in development by Software Creations for the Nintendo 64, produced & designed by Haydn Dalton. The game had many original ideas (at the time). Characters could be knocked through elements of the enviroment (like a stunt scene in a movie, later to be done by Dead or Alive).
Software Creations were also attempting to have larger, multi-levelled arenas rather than the small “ring” based fighters seen in the arcades and the PSX. They also wanted the ability to tailor characters and update elements of their fighting abilities, betting on fights and swapping fighter characters with friends. Technically it was a challenging title. Software Creations motion captured a set of moves and spent months just getting it to work without crazy rotations affecting the character model’s limbs, but sadly in the end Forever Dragonz never saw the light of day.
Thanks a lot to Haydn Dalton for the great contribution!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
1 Response to Forever Dragonz [N64 - Cancelled]
Emma
December 24th, 2009 at 9:59 pm
Dumbass name… looked kinda cool though.