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“The Dead Ahead project was a very unsual one. The game was being funded by Tomei, but there was aslo a middle company; Optical Entertainment who was also involved. Optical were designing the game for Tomei and Software Creations were chosen by Tomei (Tomy) to develop it. It was a very ambitious design which included free roaming in large environments, fighting, vehicle use and puzzle solving. One of the intentions of the game was to, at some point, create Toys based on the main characters. I was responsible for managing the team developing the game. Even before production started, this was already known as the “hot-potatoe” project that nobody wanted to do. Myself and the team made a good account of ourselves, but the game was never finished.” – Haydn
[Thanks to Haydn Dalton for the great contribution!]
[Thanks a lot to Gilgalegrouik for some of these images!]
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
1 Response to Dead Ahead [N64 - Cancelled]
Khalid Abusaud
September 27th, 2011 at 8:07 pm
also , not aslo