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	<title>Comments on: BioShock [Proto / Concept]</title>
	<atom:link href="http://www.unseen64.net/2008/04/04/bioshock-proto-concept/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unseen64.net/2008/04/04/bioshock-proto-concept/</link>
	<description>[every change &#38; cut creates a different gaming experience]</description>
	<lastBuildDate>Mon, 13 Feb 2012 13:25:08 +0000</lastBuildDate>
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		<title>By: Elian</title>
		<link>http://www.unseen64.net/2008/04/04/bioshock-proto-concept/comment-page-1/#comment-8860</link>
		<dc:creator>Elian</dc:creator>
		<pubDate>Sat, 25 Jun 2011 21:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/bioshock-proto-concept/#comment-8860</guid>
		<description>Bioshock Art Book:
http://downloads.2kgames.com/bioshock/artbookhigh.zip</description>
		<content:encoded><![CDATA[<p>Bioshock Art Book:<br />
<a href="http://downloads.2kgames.com/bioshock/artbookhigh.zip" rel="nofollow">http://downloads.2kgames.com/bioshock/artbookhigh.zip</a></p>
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		<title>By: monokoma</title>
		<link>http://www.unseen64.net/2008/04/04/bioshock-proto-concept/comment-page-1/#comment-7654</link>
		<dc:creator>monokoma</dc:creator>
		<pubDate>Wed, 27 Oct 2010 11:05:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/bioshock-proto-concept/#comment-7654</guid>
		<description>Maybe someone else will scan those pages, we could search for them online :)</description>
		<content:encoded><![CDATA[<p>Maybe someone else will scan those pages, we could search for them online :)</p>
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		<title>By: ForWhomTheBellTolls</title>
		<link>http://www.unseen64.net/2008/04/04/bioshock-proto-concept/comment-page-1/#comment-7653</link>
		<dc:creator>ForWhomTheBellTolls</dc:creator>
		<pubDate>Wed, 27 Oct 2010 00:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/bioshock-proto-concept/#comment-7653</guid>
		<description>Game Informer magazine got an interview with Irrational games with other beta things in it like proto-Big Daddies and a concept with the game being with Nazis. I can get the issue #, but I don&#039;t know if I can scan it.</description>
		<content:encoded><![CDATA[<p>Game Informer magazine got an interview with Irrational games with other beta things in it like proto-Big Daddies and a concept with the game being with Nazis. I can get the issue #, but I don&#8217;t know if I can scan it.</p>
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		<title>By: Unknow</title>
		<link>http://www.unseen64.net/2008/04/04/bioshock-proto-concept/comment-page-1/#comment-6496</link>
		<dc:creator>Unknow</dc:creator>
		<pubDate>Thu, 24 Jun 2010 10:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/bioshock-proto-concept/#comment-6496</guid>
		<description>For System Shock 2 fans: http://irrationalgames.com/insider/what-might-have-been/#more-2966</description>
		<content:encoded><![CDATA[<p>For System Shock 2 fans: <a href="http://irrationalgames.com/insider/what-might-have-been/#more-2966" rel="nofollow">http://irrationalgames.com/insider/what-might-have-been/#more-2966</a></p>
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	<item>
		<title>By: SezZ</title>
		<link>http://www.unseen64.net/2008/04/04/bioshock-proto-concept/comment-page-1/#comment-6488</link>
		<dc:creator>SezZ</dc:creator>
		<pubDate>Wed, 23 Jun 2010 13:09:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/bioshock-proto-concept/#comment-6488</guid>
		<description>System Shcok and System Shock 2 was badass games but they was realesed at wrong time: SS1 ass was kicked by Doom 2, SS2 ass was kicked by most bullshit of all time called Half Life. Bioshock beta looks cool but now we got final realese who is not cool as it was in beta
P.S. sorry my english sux</description>
		<content:encoded><![CDATA[<p>System Shcok and System Shock 2 was badass games but they was realesed at wrong time: SS1 ass was kicked by Doom 2, SS2 ass was kicked by most bullshit of all time called Half Life. Bioshock beta looks cool but now we got final realese who is not cool as it was in beta<br />
P.S. sorry my english sux</p>
]]></content:encoded>
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	<item>
		<title>By: Robert Seddon</title>
		<link>http://www.unseen64.net/2008/04/04/bioshock-proto-concept/comment-page-1/#comment-5280</link>
		<dc:creator>Robert Seddon</dc:creator>
		<pubDate>Wed, 27 Jan 2010 19:14:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.unseen64.net/2008/04/04/bioshock-proto-concept/#comment-5280</guid>
		<description>&lt;a href=&quot;http://irrationalgames.com/insider/five-cut-features/&quot; rel=&quot;nofollow&quot;&gt;This article&lt;/a&gt; by Irrational talks about an atmospheric pressure system and other things removed from &lt;i&gt;Bioshock&lt;/i&gt; and &lt;i&gt;System Shock 2&lt;/i&gt;.</description>
		<content:encoded><![CDATA[<p><a href="http://irrationalgames.com/insider/five-cut-features/" rel="nofollow">This article</a> by Irrational talks about an atmospheric pressure system and other things removed from <i>Bioshock</i> and <i>System Shock 2</i>.</p>
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